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My first real picture with LightWave 6.5!

Recently I found a copy of LightWave 6.5 on eBay for cheap. Thanks to a small vacation, I first installed LightWave late friday night. I played around with it for a bit, punching out the occasional test render, until I believed I had reached the “Mediocrely competant” stage of still rendering experiance.
I've decided that, until I get the hang of Lightwave, I'm going to try to recreate some of my older renders, made with Ray Dream Studio 5.5. I can't seem to find my original description of this first picture, but it had something to do with a pair of White Stars being ambushed by the Shadows, at which point one opened a Jump Point while the other attacked the shadows to buy time so they can both escape.
Anyway, [url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/run.jpg"]here's the original Ray Dream render.[/url] Credits: White Star, Jumppoint, and nebula: Kier Darby, Shadow ship: Nadab Göksu.
And [url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/runredux.jpg"]here is the Lightwave version.[/url]Credits: On the image [img]http://216.15.145.59/mainforums/wink.gif[/img]
I'm not quite happy with the LightWave picture, so in case someone else shares my feelings, I'll let it be known that the first picture was done with at least eight months experience in Ray Dream, while the new one is the benefit of two days of experience with LightWave. And thanks to the magic of LightWave scenes (beautiful, [i]tiny[/i] LightWave scenes, that don't store all of the data internally), I can revisit it after I get a bit more proficient.
[This message has been edited by David of Mac (edited 09-29-2002).]
I've decided that, until I get the hang of Lightwave, I'm going to try to recreate some of my older renders, made with Ray Dream Studio 5.5. I can't seem to find my original description of this first picture, but it had something to do with a pair of White Stars being ambushed by the Shadows, at which point one opened a Jump Point while the other attacked the shadows to buy time so they can both escape.
Anyway, [url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/run.jpg"]here's the original Ray Dream render.[/url] Credits: White Star, Jumppoint, and nebula: Kier Darby, Shadow ship: Nadab Göksu.
And [url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/runredux.jpg"]here is the Lightwave version.[/url]Credits: On the image [img]http://216.15.145.59/mainforums/wink.gif[/img]
I'm not quite happy with the LightWave picture, so in case someone else shares my feelings, I'll let it be known that the first picture was done with at least eight months experience in Ray Dream, while the new one is the benefit of two days of experience with LightWave. And thanks to the magic of LightWave scenes (beautiful, [i]tiny[/i] LightWave scenes, that don't store all of the data internally), I can revisit it after I get a bit more proficient.
[This message has been edited by David of Mac (edited 09-29-2002).]
Comments
White Star, Nebula, and Jumppoint by Kier Darby.
Blue Star by James Reading. [/quote]
Here are the two pictures.
[url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/bluejump.jpg"]January 21, 2001, rendered w/Ray Dream Studio[/url]
[url="http://homepage.mac.com/david_of_mac/.Pictures/Babylon%205/Bluejumpredux.jpg"]August 27, 2002, rendered w/Lightwave[/url]
And before anyone tells me, I know I have to manually reapply the underwater texture to the Blue Star in the second picture. A side effect of being a little behind the times.
I'm curious, why did you pic such a narrow height? I'd love to use that 2nd one as a background, but its about 300 pixels too short for a normal 1024x768 background.
--RC
So how do you find Lightwave then?
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