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P3k · Trainee

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P3k
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  • hey guys, ive also been occupied with rl things for a few weeks now...but hoping to get into the swing of things again shortly... -p3
  • yeah i could probably do the narn head, as for putting it ingame im still way off that, i cant even seem to convert the files properly from lightwave to pso because of my crappy lw6.0 version.... the geometry converts but the textures dont for wh…
  • player model is done....1076 total faces i will also put him in the starfury suit for flying missions [IMG]http://mwasilewski.free.fr/player1.jpg[/IMG] what next ? ipx lady and captain .....is the captain human? maybe we can use the narn…
  • narn is done.... 1065 faces : ) [IMG]http://mwasilewski.free.fr/narn2.jpg[/IMG]
  • i felt like doing a narn....so here he is : ) pretty simple ...half an hour of editing human face :) ...gotta work on the suit [IMG]http://mwasilewski.free.fr/narn1.jpg[/IMG] next i think ill do player...just some normal human
  • starfury pilot done....this can be the 1st wingman grunt, cocky attitude type :) total faces: 1284 [IMG]http://mwasilewski.free.fr/starfurypilot2.jpg[/IMG] -p3k
  • well if u guys are interested ....this is the server i hang out at UNIXGAWD 69.65.38.103:6667 channel: Buda5 pass: ironcoya
  • lightwave questions: is there a uv 'snapshot' where i can save a picture of the uv as a image to paint in photoshop ??? or do i have to make a print screen :) also, how do i apply a surface material to an object and make the texture show i…
  • icq is cool for 1 on 1 talk....but on irc the whole team can hang out ...but ok ill get u guys on my contact :)
  • on completely diff subject....have u guys ever used IRC for chat? this is a much better way of communicating ideas and its realtime........ i already have a homebase private server that i can set up a channel in just for buda5 ..... what u guys…
  • youve been playing too much homeworld2 :P
  • i believe it is the background noise of my PC ...which is 1 or so meter away .....its not my breath causing it ....but dont worry i can get rid of that noise......also, i might get my friend who is a russian guy with that accent to do some voices.…
  • [url]http://mwasilewski.free.fr/test1.wav[/url] heres my sample....i dont think it sounds good for a captain... maybe a wingman :) ...but i can work on it.... also i get some hissing which means my mic sucks ...or i got a bad setup i thi…
  • i also got a mike so i can do something....and my 1st language is english so that might help....but, i think its ok to throw some heavy accented voice overs for certain characters, take londo's voice for example, its english yap but shows some ha…
  • ahh....ok that is no problem, altho i think i will hold off on creating new characters until i start playing with these ones and try putting them in the game.....and i guess trying to make one into a ship like logic said, altho im clueless still…
  • suggestion on plot development about the cargo, i think it would be a cool idea if that was the advisors cargo that has to be loaded on board......then...because hes missing, you scan the cargo looking for possible clues as to where he is....only…
  • good idea....for some reason the player face didnt come to mind heh...it will be a little challenging to make them all look unique towards one another....but its more a matter of time than anything else .....but im moving pretty fast anyway, the l…
  • yes actually, i think i will base him on final fantasy: the movie doctor whats his face...the old bald guy ....cant recall his name....but he will definitly be old, hmm.....ill add somethin to give him character...like a stylish beard that has some…
  • another question. does the eoc engine support transparency maps ? and the normal issues seems to be gone once i opened the file in lw 6.0 and not 5.6 ....the faces just had all hard edges... is there normals smoothing in the modeller ????
  • so guys, i have pso files...how do i stick it in the game?! i still have to learn uv mapping in lightwave ...cuz seems that the uvs didnt come thru from maya : (.....nevertheless i think the model is ready ....whats the next step ???
  • [IMG]http://mwasilewski.free.fr/centaurimale1.jpg[/IMG] centauri head done 1191 polys, used the minbari girl as a base :) dont think its too noticable but i can change bit more if need be whats next? think maybe a starfury pilot .....and we'…
  • ok earthforce head is done, 1048 is the poly count [IMG]http://mwasilewski.free.fr/earthforcehead2.jpg[/IMG] i have lightwave 5.6 and 6.0 ...but really i can barely friggin navigate in it....should i use 6.0 or 5.6 ???? is there any impr…
  • woa that would be cool to mail him and use the music, he has some truly awesome scores, i wish i had more :) im no programmer guy but u sure it needs to check every sec ? i would go by the contact list way, then it would turn on only if there…
  • hey guys, i just fired up the ingame for the first time.....and one of the first things i noticed is that the music almost comes to conflict if there is any speech by the characters. soo........i just happen to have 7 ost albums of b5 from va…
  • ok ill try but fuck its hard as a nut.....btw the teeth are like 600 faces...lol...but i think just a textured plane will sufice [IMG]http://mwasilewski.free.fr/earthforcehead1.jpg[/IMG] started on earthforce guy, could be used for any space …
  • i forgot to mention that the teeth are also modelled out :) so if i wouldve put them on a textured plane, it would cut atleast a few hundred more ....but at the moment i just want to know if it can be imported into the game, so i can start pumping…
  • ahh! the converter was in the graphical sdk also....so i converted the lwo file to pso ......i didnt see any error messages in the window so maybe it was ok....but in lw there was some normals issues after the conversion .......
  • they can also be put in the main page just like the original game? would be cool ...like a colage of faces from different species and say one fighter beside them : ) logic said 1500 is ideal so im not too far off....but id really like to know …
  • the explorer campaign sounds really cool ...reminds me alot of anna sheridan's vouyage to zhadum sp ? ,...it was in one of the books [ i got them all so i can help on some missions just for reference to the books ] ......also, im my opinion the p…
  • hey guys, usually i like feedback from people to keep me motivated so i post wips...but from now ill do it here if u want its gonna be tough to optimize it even more :) i have almost no low poly experience hehe about the campaign, is there any …