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Fandarel · Trainee
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- Fandarel
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When I use the ISA Excalibur, I get a crash every time I launch a fighter and switch to it. The crash hapens when I STOP controlling the fighter. Everything I tested with it, destroying the fighter, deactivating the REM system, maybe even flying o…
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I've been using InGame for a while now and I noticed that the White Star outflies pretty much everything, so no sign of the slow turning, except with certain gig low tech ships like EA Omega or Warlock. You don't WANT them spinning around too fast.…
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First off, you're posting in the wrong forum. Second, have you tried concentrating firepower one one enemy ship at a time?
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What about the lightning dancing across a disrupted ship? When you get hit by a disruptor missile or a pulsar missile, you get this, but occasionaly the game hits you on it's own, the freighter you have to retrieve antimatter late in act 3 for inst…
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I just had an odd idea. Have you thought about replacing the HUD jump point, the blue and red cones with jumpgates? It would allow you to put them at every jump point, and still not have to worry about very wide ships like the Excalibur banging in…
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I can tell you the Nial fighters are WAY too tough. Or are they supposed to laugh at an enraged whitestar less than a kilometer away shooting madly at them. Never getting below 98% hull integrity? I had this bit of fun in the mission at Hoffer's …
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Both the Ingame mod Excalibur and the older one for regular Iwar. I'll try launching a fighter and waiting, though I don't hae the trouble with the Omega-X destroyers. Also, can you think about placing docking ports on the outside of some of the s…
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When I launch fighters from the Excalibur, then REM link, I can not unlink without freezing my computer. Also, just to vent, I wanna know who designed the hangar bay on that ship. You come out of it and slam into the Excalibur's bow. The ship ha…
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You really need the answer?:)
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Never mind. I got it now
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It is in the mods folder. I-war won't register it.
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I've tested every ship I can find that spins, they all work perfectly. B5 is still stuck sometimes, but I think it usually spins when I fly there rather than use the dock auto from a distance. On the other hand, I've only used the ships for myself…
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I have only tested the two Omega variants I mentioned, but I've downloaded the asimov liner and the other Omega destroyer, the one without the turret fighter option. I'll test those two tomorrow. That's all the ships I know of that rotate for grav…
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Is there a reason you can't make the three small beams AND the main forward-pointing beam all the same weapon. I mean like just one entry in the weapons list, or just the three charging beams? so you CAN'T fire them separately, weapon link or not?