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some new IFh questions and answers
[quote]
Some questions and answers based on some Russian forum threads.
All that said about the "demo" now is related to prequel campaign.
Q: Will there be some subsystems management?
A: Yes.
Q: Will the explosions in the demo/full game look the same as in trailers?
A: No
Q: Is it possible to change the adjust the cannons power?
A: No, the Starfury cannons are not adjustable. But it's a good idea...
Q: What is the average preferred combat speed?
A: Up to you. I would recommend 200-300 m/s - otherwise it would be hard to maneuver your craft.
Q: What maximum acceleration the Starfury has?
A: 5-7 G depending on fuel loadout (when using afterburners). Usually about 3-4 G.
Q: Is there such thing as maximum speed?
A: No
Q: Can we change the fuel loadout?
A: In the game - yes, in the demo - no.
Q: About radar/sensors: will there be "blind spots"?
A: No blind spots, it's the 23rd sentury after all.
Q: What is the effective sensor radius?
A: 35 km.
Q: Can we shut down engines/reactor to avoid detection by enemy radar?
A: In the full game - yes. We also want to make the detection radius depending on object's size.
Q: Missiles - are they heat-seekers or radar-guided?
A: Radar-guided.
Q: There's a picture HOTAS Cougar as Andy's avatar. Is it just for fun or your game will use the abilities of that stick?
A: That stick has lesser abilities that our game can use.
Q: What about navigation? Do we have to use waypoints?
A: In realspace - yes, in hyperspace - beacons (local beacons and beacon pairs).
Q: Can we travel the REALLY big distances (more than few hundred kilometers) ?
A: Yes we can. There is about 1 light year of real space, free to travel in any direction.
Q: Can we collide with the planet?
A: It is still uncertain, in the demo most likely no.
Q: What is the relative destructive force of cannons and missiles?
A: A single missile hit is gonna kill the fighter almost for sure.
Q: What is the speed of cannon bolts?
A: About 450 m/s.
Q: What is the speed of missiles?
A: Different missiles fly differently, yet many things have to balanced.
Q: Hot many cannon hits the Starfury can hold?
A: Five hits, if they're fired from another Starfury.
[/quote]
posted by Oleg at the IFH forums
Some questions and answers based on some Russian forum threads.
All that said about the "demo" now is related to prequel campaign.
Q: Will there be some subsystems management?
A: Yes.
Q: Will the explosions in the demo/full game look the same as in trailers?
A: No
Q: Is it possible to change the adjust the cannons power?
A: No, the Starfury cannons are not adjustable. But it's a good idea...
Q: What is the average preferred combat speed?
A: Up to you. I would recommend 200-300 m/s - otherwise it would be hard to maneuver your craft.
Q: What maximum acceleration the Starfury has?
A: 5-7 G depending on fuel loadout (when using afterburners). Usually about 3-4 G.
Q: Is there such thing as maximum speed?
A: No
Q: Can we change the fuel loadout?
A: In the game - yes, in the demo - no.
Q: About radar/sensors: will there be "blind spots"?
A: No blind spots, it's the 23rd sentury after all.
Q: What is the effective sensor radius?
A: 35 km.
Q: Can we shut down engines/reactor to avoid detection by enemy radar?
A: In the full game - yes. We also want to make the detection radius depending on object's size.
Q: Missiles - are they heat-seekers or radar-guided?
A: Radar-guided.
Q: There's a picture HOTAS Cougar as Andy's avatar. Is it just for fun or your game will use the abilities of that stick?
A: That stick has lesser abilities that our game can use.
Q: What about navigation? Do we have to use waypoints?
A: In realspace - yes, in hyperspace - beacons (local beacons and beacon pairs).
Q: Can we travel the REALLY big distances (more than few hundred kilometers) ?
A: Yes we can. There is about 1 light year of real space, free to travel in any direction.
Q: Can we collide with the planet?
A: It is still uncertain, in the demo most likely no.
Q: What is the relative destructive force of cannons and missiles?
A: A single missile hit is gonna kill the fighter almost for sure.
Q: What is the speed of cannon bolts?
A: About 450 m/s.
Q: What is the speed of missiles?
A: Different missiles fly differently, yet many things have to balanced.
Q: Hot many cannon hits the Starfury can hold?
A: Five hits, if they're fired from another Starfury.
[/quote]
posted by Oleg at the IFH forums
Comments
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[url="http://www.minbari.co.uk/log12.2263/"]Never eat anything bigger than your own head.[/url]
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[quote]
>If you get a direct hit on the cockpit, you don't deserve it to fly any longer
After reading your post I've added a few lines to the Starfury script. Now it can be killed with one shot in the cockpit, though I'm not sure if the gameplay will suffer or not. This requires a lot of testing.
>Otherwise I think 5 hits is a good compromise between gameplay and the duration seen on the show.
Remember that most of the fighters have 2 guns... So, it can take only 2.5 well aimed shots to kill the 'Fury.
[/quote]
don't know when's it due
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We are here to place President Grenewetzki under arrest!
[b]Do you know if it'll have two joystick support?
[/b][/quote]
It supports as many as you have... [img]http://216.15.145.59/mainforums/smile.gif[/img]
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[IFH team]
Oleg from Space Dream Factory
- Quod licet Draal, non licet Zathras -
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"When it is time,come to this place,call our name,we will be here"-Walkers of Sigma957
[url="http://ifh.firstones.com"]I've Found Her-Babylon 5 free game[/url]
Argone
Outturn? Yes. Outspeed? No.
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[IFH team]
Oleg from Space Dream Factory
- Quod licet Draal, non licet Zathras -
In the prequel campaign - only G'Quon class.
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[IFH team]
Oleg from Space Dream Factory
- Quod licet Draal, non licet Zathras -
And G'Quan is the way JMS spells it (I believe)
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Passive fields. January two thousand and twelve. A nation that stands alone. Cold voices, faces pale, Gathered unto their judgement day. Such words remain unspoken. Such pride remains unbroken. Just mothers to stand in vain and cry. Tears and medals in the rain. Shall I recall when justice did prevail? No reason to be found why reason did fail. The all clear resounding. The way was clear to rebuild this land. Shall I call on you to guide me well, To see our hopes and dreams fulfilled? On this day of our ascension.
VNV Nation - Honour
[quote]
It's G'Quan (or G'Quon, my notes aren't in front of me).
jms
[/quote]
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We are here to place President Grenewetzki under arrest!
Andy: LOL, well I was half right [img]http://216.15.145.59/mainforums/smile.gif[/img]
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Passive fields. January two thousand and twelve. A nation that stands alone. Cold voices, faces pale, Gathered unto their judgement day. Such words remain unspoken. Such pride remains unbroken. Just mothers to stand in vain and cry. Tears and medals in the rain. Shall I recall when justice did prevail? No reason to be found why reason did fail. The all clear resounding. The way was clear to rebuild this land. Shall I call on you to guide me well, To see our hopes and dreams fulfilled? On this day of our ascension.
VNV Nation - Honour
gimme gimme GIMME GIMME
NOOOOOOOOOOOOOOOOOOOOOW!!!!!!!!!!!!!!!!!!!!!!
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Thomas Banner
[url="http://www.3dfrontier.com/~banner/"]Diverse 3D[/url]
[url="http://www.spacecadet.dk/"]Animator - Space Cadet[/url]
[b]Oleg and team, please..
gimme gimme GIMME GIMME
NOOOOOOOOOOOOOOOOOOOOOW!!!!!!!!!!!!!!!!!!!!!!
[/b][/quote]
Hey! Stand down soldier! You don't have time to play games!!! [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
devote to such a wonderful Game!!!
Argone
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[b]4 Thousand Throats can be cut in one night by a running Warrior[/b]
tsk tsk tsk...
Didn't you and the guys at FI play games once in a while out there? There are days we do that at Ghost(www.ghost.dk) a lot but those bastids play Warcraft and Red Alert, - games I don't play. So unfortunately I don't get to play a lot of games. Buuuuuuuuuuut.................
GTA3 is a daaaaaaaaamn good game damnit!
OK Sergei, Oleg and others: Time to show what you got!
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Thomas Banner
[url="http://www.3dfrontier.com/~banner/"]Diverse 3D[/url]
[url="http://www.spacecadet.dk/"]Animator - Space Cadet[/url]
[b]Jack...
OK Sergei, Oleg and others: Time to show what you got!
[/b][/quote]
havn't you seen the new Screenshot i have posted at the IFH Screenshot-Thread [img]http://216.15.145.59/mainforums/wink.gif[/img]
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Thomas Banner
[url="http://www.3dfrontier.com/~banner/"]Diverse 3D[/url]
[url="http://www.spacecadet.dk/"]Animator - Space Cadet[/url]