Textures:
Preliminary textures for all the Minbari models
Textures for all included EA models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Military outposts for EA and Minbari
Jumpgates for EA and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music
Quiet music
Limitations:
Shadow are just there for the heck of it, you cannot assign them to AI players yet, if you play as Shadows,
you cannot colonise planets and have no way of making any money. They will have completely different
game mechanics.
[QUOTE]I will download when I get home [/QUOTE]
Hope you like it!
[QUOTE]
[B]We will probably need someone else besides me to optimise the UV's of the models, because I have to do other stuff as well and there are still many ships to optimise and texture.[/B][/QUOTE]
We have many great EA ships to add if anyone can assist in optimising the UV's for our models that would get us closer to getting them ingame ... even just doing ONE ship would be of great help!
EA Asimov (Colony) ship
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SzgwzclPwhI/AAAAAAAAAyo/ERNkdUpq3Z4/s400/asimovv5.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SzgxAbpAALI/AAAAAAAAAyw/gysu1F3I7GY/s400/asimovv6.jpg[/IMG]
Model by File'o'soft
Biggles<font color=#AAFFAA>The Man Without a Face</font>
[QUOTE]I think it's a good choice for colony ship. Alternative would be an Explorer class but those don't seem like they can carry lots of people. [/QUOTE]
Agreed! We have the Explorer as a capital colony ship, but needed another smaller ship ... so the Asimoz ship class fitted that need ...
Model update:
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/Sz12E0Kx4hI/AAAAAAAAAzc/nFBJvcSO6WA/s400/narn.jpg[/IMG]
by Koobalt
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/Sz9pv8GNKBI/AAAAAAAAA0c/nusPdKTJE9E/s400/ScreenShot_27x.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/Sz9pl-HkhiI/AAAAAAAAA0U/h8O8NQP5JG4/s400/ScreenShot_26x.jpg[/IMG]
EA Hermes in current release
Update:
Zvezdochets models to be textured:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S0lCcdX5JOI/AAAAAAAAA1U/eEeh2l8SMyw/s400/screenshot0zs.jpg[/IMG]
"Delphi" advanced scout to be textured
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S0lCtJRkv4I/AAAAAAAAA1c/chnyVzdv5AI/s400/screenshot2dm.jpg[/IMG]
"Orestes", "Oracle", "Olympus" and small gunboats "Monsson" to be textured
EA Apollo by Tobiwahn
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S0lEQnlhblI/AAAAAAAAA2E/8r1iVDqy1qo/s400/apolloscreen20090.jpg[/IMG]
Updates:
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S1CVYWXJthI/AAAAAAAAA5o/aj-VJ0d2syA/s320/ScreenShot_57x.jpg[/IMG]
WIP EA Explorer tex.
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S0vVDwSp1YI/AAAAAAAAA3g/CWMKWzcc9w4/s320/ScreenShot_33x.jpg[/IMG]
Scale
[IMG]http://img16.imageshack.us/img16/5093/others.gif[/IMG]
Other models completed
Slight Shadow tex adjustments:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S13M1o_cZ6I/AAAAAAAAA7g/8xZuQ2qS5B0/s320/ScreenShot_88sh.jpg[/IMG]
More darker in colourful skyboxes
[QUOTE]Beautiful, small, but beautiful. You guys are working on a gem of game. [/QUOTE]
Thank you for your comment ... it is just a small start but has great potential ... our focus is more on quality than quantity ... so progress is slower (we are just a small team)... but we love the B5 world and want to create the best mod we can and continue it when Sins 2 comes out in the future ....
Earth Alliance:
Avenger Carrier
Artemis Frigate
Hermes Transport
Omega Destroyer
Sagittarius Cruiser
Starfury Aurora
Victory Destroyer
EA Explorer!
Apollo!
Shadows:
Ancient Battlecrab
DeathCloud!
Narn:
G'Quan!
Centauri:
Vorchan
Vorlon:
Heavy Cruiser!
Textures:
Preliminary textures for all the Minbari models (Only Sharlin has final) (if someone has the patience to do them properly, please lend a hand)
Textures for all included models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Basic Starbases for all factions ( except shadows )
Jumpgates for EA, Narn, Centauri and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music 1 & 2
Quiet music 1 & 2
Sounds:
Vorchan Ion cannon
Limitations:
First testing of the Antimatter refuel mechanic, AI may not use much of it.
Vorlon Fighter is used as Scout for now, or game will crash when used by AI
If anyone wants to contribute to this mod, please contact me. Any models, sounds, music, textures, abilities and so on are welcomed. I will however keep control of the stats.
Blog with screenshots and infos maintained by SteinerX can be found here
[url]http://babylon5ins.blogspot.com/[/url]
Comments
Thanks for your interest and comment! Yes it does!
Our next update Pre-Alpha 0.35 is coming out very soon ...
PreAlpha 0.35
[url]http://www.filefront.com/user/TobiWahn_Kenobi[/url]
[url]http://www.mediafire.com/?sharekey=ed32d2de6181761e312dbd5f2bdc50629518bf3cf5c8c3dc4df0d6082f1c2cd0[/url]
Contents:
Races:
Minbari
EA
Shadows (teaser)
Models:
General:
Jumpgate
Minbari:
Tinashi
Nial (Tishat)
Flyer
Sharlin (Sharkaan, Sharoos)
Earth Alliance:
Avenger Carrier
Artemis Frigate
Hermes Transport
Omega Destroyer
Sagittarius Cruiser
Starfury Aurora
Victory Destroyer
Shadows:
Ancient Battlecrab
Textures:
Preliminary textures for all the Minbari models
Textures for all included EA models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Military outposts for EA and Minbari
Jumpgates for EA and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music
Quiet music
Limitations:
Shadow are just there for the heck of it, you cannot assign them to AI players yet, if you play as Shadows,
you cannot colonise planets and have no way of making any money. They will have completely different
game mechanics.
Hope you like it!
[QUOTE]
[B]We will probably need someone else besides me to optimise the UV's of the models, because I have to do other stuff as well and there are still many ships to optimise and texture.[/B][/QUOTE]
We have many great EA ships to add if anyone can assist in optimising the UV's for our models that would get us closer to getting them ingame ... even just doing ONE ship would be of great help!
C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.041\Babylon5
Should be similar to this ... depends on your OS ...
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SzgwzclPwhI/AAAAAAAAAyo/ERNkdUpq3Z4/s400/asimovv5.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SzgxAbpAALI/AAAAAAAAAyw/gysu1F3I7GY/s400/asimovv6.jpg[/IMG]
Model by File'o'soft
Agreed! We have the Explorer as a capital colony ship, but needed another smaller ship ... so the Asimoz ship class fitted that need ...
Model update:
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/Sz12E0Kx4hI/AAAAAAAAAzc/nFBJvcSO6WA/s400/narn.jpg[/IMG]
by Koobalt
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/Sz9pl-HkhiI/AAAAAAAAA0U/h8O8NQP5JG4/s400/ScreenShot_26x.jpg[/IMG]
EA Hermes in current release
B5 Skybox
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S0RyfK4chAI/AAAAAAAAA0s/YoXmWifP8Nc/s400/Narn+cruzer.jpg[/IMG]
G'Quarn update
Zvezdochets models to be textured:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S0lCcdX5JOI/AAAAAAAAA1U/eEeh2l8SMyw/s400/screenshot0zs.jpg[/IMG]
"Delphi" advanced scout to be textured
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S0lCtJRkv4I/AAAAAAAAA1c/chnyVzdv5AI/s400/screenshot2dm.jpg[/IMG]
"Orestes", "Oracle", "Olympus" and small gunboats "Monsson" to be textured
EA Apollo by Tobiwahn
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S0lEQnlhblI/AAAAAAAAA2E/8r1iVDqy1qo/s400/apolloscreen20090.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S1CVYWXJthI/AAAAAAAAA5o/aj-VJ0d2syA/s320/ScreenShot_57x.jpg[/IMG]
WIP EA Explorer tex.
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S0vVDwSp1YI/AAAAAAAAA3g/CWMKWzcc9w4/s320/ScreenShot_33x.jpg[/IMG]
Scale
[IMG]http://img16.imageshack.us/img16/5093/others.gif[/IMG]
Other models completed
[URL="http://danmangames.com/forums/index.php?board=58.0"]http://danmangames.com/forums/index.php?board=58.0[/URL]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S1x-zjnVMbI/AAAAAAAAA6w/pXS35JNu7xA/s320/ScreenShot_77ex.jpg[/IMG]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S1x-8Okv61I/AAAAAAAAA64/7S0jIG6z8kI/s320/ScreenShot_76ex.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S1x_GZMQh_I/AAAAAAAAA7A/ZESjniv_-Lg/s320/ScreenShot_75ex.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S1x-B9TLZWI/AAAAAAAAA6A/X8xpkck4oYU/s320/ScreenShot_79ex.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S1x-F0HbcZI/AAAAAAAAA6I/EvgZsNaV4r0/s320/ScreenShot_78ex.jpg[/IMG]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S1x_MvAlX_I/AAAAAAAAA7I/i0BtWIHpq50/s320/ScreenShot_82ex.jpg[/IMG]
Shadows TEASER ingame screens:
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S13Od-OCDhI/AAAAAAAAA7o/z6R2h6qaRiY/s320/ScreenShot_85sh.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S13OnH9prkI/AAAAAAAAA7w/ZfYvvPPgYnw/s320/ScreenShot_84sh.jpg[/IMG]
Slight Shadow tex adjustments:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S13M1o_cZ6I/AAAAAAAAA7g/8xZuQ2qS5B0/s320/ScreenShot_88sh.jpg[/IMG]
More darker in colourful skyboxes
Thank you for your comment ... it is just a small start but has great potential ... our focus is more on quality than quantity ... so progress is slower (we are just a small team)... but we love the B5 world and want to create the best mod we can and continue it when Sins 2 comes out in the future ....
[QUOTE] I *heart* the Explorer Class. It's just so purdy! [/QUOTE]
Thanks for your comments ... Mod update coming in a few weeks ...
Model updates:
Vorlon - Dreadnought:WIP
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S3cwAeEAH1I/AAAAAAAAA-w/qi8qa5RFxws/s320/B5+Vorlon+1.jpg[/IMG]
Narn Bin Tak WIP
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S3czAAkH_KI/AAAAAAAAA_Q/Qleuj-3BP50/s320/Narn+Bin+tak+v2.jpg[/IMG]
EA Chronos
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S3c2mCRGloI/AAAAAAAAA_o/D3GZBynGMXU/s320/332y.gif[/IMG]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S3wTZoUlCjI/AAAAAAAABBo/pp6QaPRDDu8/s320/thetis.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S3wRHwg2JxI/AAAAAAAABBg/3Hzrq2Jp5ss/s320/delphi.jpg[/IMG]
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S3wQ4ihaqxI/AAAAAAAABBY/2Bhq5iw3R9w/s320/orestes.jpg[/IMG]
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S3wQv4mZYrI/AAAAAAAABBQ/PB2FqLcdIpw/s320/chronos.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S3wQpzcCtfI/AAAAAAAABBI/0mA8g1NJr-Y/s320/B5+Tigerfury.jpg[/IMG]
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S304nLHfztI/AAAAAAAABCY/EO0xBg4PtiY/s320/narn+x2.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S303NaaXwwI/AAAAAAAABCQ/gq8ITHhEijs/s320/narn+x1.jpg[/IMG]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S4THthDNMDI/AAAAAAAABDA/Ra07u7Zd4Nw/s320/screenshotkh.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S4i2lrnwn_I/AAAAAAAABDY/VpMbLkX1E44/s320/ScreenShot_28-b5-st.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S4i2pFQpyVI/AAAAAAAABDg/jRLRpddwgGQ/s320/ScreenShot_29-b5-st.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S4i2zL_OxWI/AAAAAAAABDo/tE0sbllGfAQ/s320/ScreenShot_30-b5-st.jpg[/IMG]
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/S4i2hWOz52I/AAAAAAAABDQ/pil0JKOKsQY/s320/ScreenShot_31-b5-st.jpg[/IMG]
Early WIP Tex.
Coming soon for Diplomacy!
Thanks on behalf of all of our B5 team!
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S6dKh1_BW0I/AAAAAAAABHw/FbhsgmI9QuU/s320/ScreenShot_60040.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S6dKa-5HzGI/AAAAAAAABHo/jsOy0HH2AyU/s320/ScreenShot_61040.jpg[/IMG]
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/S6dKX2QdZWI/AAAAAAAABHg/cMynaAvP3zc/s320/ScreenShot_63040.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/S6dKUEs2WjI/AAAAAAAABHY/kqlBIknOcWw/s320/ScreenShot_64040.jpg[/IMG]
Shadow Deathcloud by Tobiwahn
Thanks for your comment, it's still a WIP so improvements to come ...
PreAlpha 0.40
[url]http://www.filefront.com/user/TobiWahn_Kenobi[/url]
[url]http://www.megaupload.com/?d=7VX9ODQ3[/url]
Contents:
Races:
Minbari
EA
Narn
Centauri
Shadows
Vorlon
Models:
General:
Jumpgate New!
Minbari:
Tinashi
Nial (Tishat)
Flyer
Sharlin (Sharkaan, Sharoos) New!
Earth Alliance:
Avenger Carrier
Artemis Frigate
Hermes Transport
Omega Destroyer
Sagittarius Cruiser
Starfury Aurora
Victory Destroyer
EA Explorer!
Apollo!
Shadows:
Ancient Battlecrab
DeathCloud!
Narn:
G'Quan!
Centauri:
Vorchan
Vorlon:
Heavy Cruiser!
Textures:
Preliminary textures for all the Minbari models (Only Sharlin has final) (if someone has the patience to do them properly, please lend a hand)
Textures for all included models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Basic Starbases for all factions ( except shadows )
Jumpgates for EA, Narn, Centauri and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music 1 & 2
Quiet music 1 & 2
Sounds:
Vorchan Ion cannon
Limitations:
First testing of the Antimatter refuel mechanic, AI may not use much of it.
Vorlon Fighter is used as Scout for now, or game will crash when used by AI
If anyone wants to contribute to this mod, please contact me. Any models, sounds, music, textures, abilities and so on are welcomed. I will however keep control of the stats.
Blog with screenshots and infos maintained by SteinerX can be found here
[url]http://babylon5ins.blogspot.com/[/url]
Developer and Bug Report Forums are over here
[url]http://b5-sotyr.origo.ethz.ch/wiki/b5_sotyr[/url]
Job Descriptions
[url]http://b5-sotyr.origo.ethz.ch/node/38[/url]
Yours
TobiWahn_Kenobi