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Sins of a Solar Empire - Babylon 5 - Sins of the Younger Races - Pre-Alpha MOD
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SolwrObXxMI/AAAAAAAAACM/7YTbgB48dGM/s400/B5-MOD-A-call-to-help.jpg[/IMG]
Think you can help?
visit Sins of the Younger Races
forum
"If anyone wants to contribute to this mod, please contact me." Tobiwahn ([url]http://forums.sinsofasolarempire.com/user/3293698[/url])
Any models, sounds, music, textures, abilities and so on are welcomed.
This mod is intended to recreate the coming of the younger races, from the early spaceships progressing through time to the most recent vessels and technology. It should loosely resemble the events from the series.
Races planned for are:
1. Minbari
2. Earth Alliance
3. Centari
4. Narn
5. Shadows
6. Vorlons
[url]http://babylon5ins.blogspot.com/[/url]
Danmangames forum: [url]http://danmangames.com/forums/index.php?board=58.0[/url]
SOASE forum: [url]http://forums.sinsofasolarempire.com/361694/page/1/#replies[/url]
[U]Current release:[/U]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S5zfIFcJLKI/AAAAAAAABHQ/VYjpwbUO4pE/s320/040-poster.jpg[/IMG]
PreAlpha 0.40 For Diplomacy 1.011 ONLY
[url]http://www.filefront.com/user/TobiWahn_Kenobi[/url]
[url]http://www.megaupload.com/?d=7VX9ODQ3[/url]
Contents:
Races:
Minbari
EA
Narn
Centauri
Shadows
Vorlon
Models:
General:
Jumpgate New!
Minbari:
Tinashi
Nial (Tishat)
Flyer
Sharlin (Sharkaan, Sharoos) New!
Earth Alliance:
Avenger Carrier
Artemis Frigate
Hermes Transport
Omega Destroyer
Sagittarius Cruiser
Starfury Aurora
Victory Destroyer
EA Explorer!
Apollo!
Shadows:
Ancient Battlecrab
DeathCloud!
Narn:
G'Quan!
Centauri:
Vorchan
Vorlon:
Heavy Cruiser!
Textures:
Preliminary textures for all the Minbari models (Only Sharlin has final) (if someone has the patience to do them properly, please lend a hand)
Textures for all included models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Basic Starbases for all factions ( except shadows )
Jumpgates for EA, Narn, Centauri and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music 1 & 2
Quiet music 1 & 2
Sounds:
Vorchan Ion cannon
Limitations:
First testing of the Antimatter refuel mechanic, AI may not use much of it.
Vorlon Fighter is used as Scout for now, or game will crash when used by AI
If anyone wants to contribute to this mod, please contact me. Any models, sounds, music, textures, abilities and so on are welcomed. I will however keep control of the stats.
Blog with screenshots and infos maintained by SteinerX can be found here
[url]http://babylon5ins.blogspot.com/[/url]
Developer and Bug Report Forums are over here
[url]http://b5-sotyr.origo.ethz.ch/wiki/b5_sotyr[/url]
Job Descriptions
[url]http://b5-sotyr.origo.ethz.ch/node/38[/url]
Yours
TobiWahn_Kenobi
Disclaimer:
The authors are not responsible for any damage that may arise from using this mod.This mod may not be sold under any circumstances. It may be downloaded, bundled with other mods or it's contents used for any purpose as long as it does not violate the laws of the state/country you live in and this disclaimer is distributed with it.
Thanks to the TEAM:
Modelers: Fileosoft, Koobalt, Timmaigh, zRazor (Ronie Albesa), Stefan May, Zvezdochets, Tobias Liebhart (TobiWahn_Kenobi)
Texturers: SteinerX, TFL_BigBangTheory, Timmaigh, Tobias Liebhart (TobiWahn_Kenobi)
Coders: EvilTesla-RG, zRazor (Ronie Albesa), Tobias Liebhart (TobiWahn_Kenobi)
2D Artist: SteinerX
Musician: Pauli Valkeejärvi (Hawkwall)
PR: SteinerX
And thanks to all those modelers whose work is a inspiration and a template for creating ingame assets
If I forgot anyone, please contact me so I can give proper credit. (There seem to be so many decent people involved at the moment)
Think you can help?
visit Sins of the Younger Races
forum
"If anyone wants to contribute to this mod, please contact me." Tobiwahn ([url]http://forums.sinsofasolarempire.com/user/3293698[/url])
Any models, sounds, music, textures, abilities and so on are welcomed.
This mod is intended to recreate the coming of the younger races, from the early spaceships progressing through time to the most recent vessels and technology. It should loosely resemble the events from the series.
Races planned for are:
1. Minbari
2. Earth Alliance
3. Centari
4. Narn
5. Shadows
6. Vorlons
[url]http://babylon5ins.blogspot.com/[/url]
Danmangames forum: [url]http://danmangames.com/forums/index.php?board=58.0[/url]
SOASE forum: [url]http://forums.sinsofasolarempire.com/361694/page/1/#replies[/url]
[U]Current release:[/U]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/S5zfIFcJLKI/AAAAAAAABHQ/VYjpwbUO4pE/s320/040-poster.jpg[/IMG]
PreAlpha 0.40 For Diplomacy 1.011 ONLY
[url]http://www.filefront.com/user/TobiWahn_Kenobi[/url]
[url]http://www.megaupload.com/?d=7VX9ODQ3[/url]
Contents:
Races:
Minbari
EA
Narn
Centauri
Shadows
Vorlon
Models:
General:
Jumpgate New!
Minbari:
Tinashi
Nial (Tishat)
Flyer
Sharlin (Sharkaan, Sharoos) New!
Earth Alliance:
Avenger Carrier
Artemis Frigate
Hermes Transport
Omega Destroyer
Sagittarius Cruiser
Starfury Aurora
Victory Destroyer
EA Explorer!
Apollo!
Shadows:
Ancient Battlecrab
DeathCloud!
Narn:
G'Quan!
Centauri:
Vorchan
Vorlon:
Heavy Cruiser!
Textures:
Preliminary textures for all the Minbari models (Only Sharlin has final) (if someone has the patience to do them properly, please lend a hand)
Textures for all included models
Abilities:
Landing Teams
Tug Ability (Towboat)
Tractor beam (Sharlin)
Telepathic Immobilizer
Jumppoint ability(needs some corrections to be done)
Jumpgate
And many more...
Starbases:
Basic Starbases for all factions ( except shadows )
Jumpgates for EA, Narn, Centauri and Minbari
Research:
Minbari Warrior Caste research tree
GUI:
Fonts
Intro Music
Loadscreens
Intro Videos
Icons
Music:
Battle music 1 & 2
Quiet music 1 & 2
Sounds:
Vorchan Ion cannon
Limitations:
First testing of the Antimatter refuel mechanic, AI may not use much of it.
Vorlon Fighter is used as Scout for now, or game will crash when used by AI
If anyone wants to contribute to this mod, please contact me. Any models, sounds, music, textures, abilities and so on are welcomed. I will however keep control of the stats.
Blog with screenshots and infos maintained by SteinerX can be found here
[url]http://babylon5ins.blogspot.com/[/url]
Developer and Bug Report Forums are over here
[url]http://b5-sotyr.origo.ethz.ch/wiki/b5_sotyr[/url]
Job Descriptions
[url]http://b5-sotyr.origo.ethz.ch/node/38[/url]
Yours
TobiWahn_Kenobi
Disclaimer:
The authors are not responsible for any damage that may arise from using this mod.This mod may not be sold under any circumstances. It may be downloaded, bundled with other mods or it's contents used for any purpose as long as it does not violate the laws of the state/country you live in and this disclaimer is distributed with it.
Thanks to the TEAM:
Modelers: Fileosoft, Koobalt, Timmaigh, zRazor (Ronie Albesa), Stefan May, Zvezdochets, Tobias Liebhart (TobiWahn_Kenobi)
Texturers: SteinerX, TFL_BigBangTheory, Timmaigh, Tobias Liebhart (TobiWahn_Kenobi)
Coders: EvilTesla-RG, zRazor (Ronie Albesa), Tobias Liebhart (TobiWahn_Kenobi)
2D Artist: SteinerX
Musician: Pauli Valkeejärvi (Hawkwall)
PR: SteinerX
And thanks to all those modelers whose work is a inspiration and a template for creating ingame assets
If I forgot anyone, please contact me so I can give proper credit. (There seem to be so many decent people involved at the moment)
Comments
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/Sw3btbkVCYI/AAAAAAAAAlc/7Y9YF4shmOY/s400/Frigateshipyard.jpg[/IMG]
Frigate Shipyard
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/Sw3g_aOwG3I/AAAAAAAAAlk/_a6PeAig1LA/s400/Marathon+and+Nova.jpg[/IMG]
Marathon and Nova
[URL="http://babylon5ins.blogspot.com/search/label/B5%20Game%20clips"]http://babylon5ins.blogspot.com/search/label/B5%20Game%20clips[/URL]
http://babylon5ins.blogspot.com/sear...20Game%20clips[/URL]
The lighting issue can be fixed by turning off the "ship mesh highlight" option ... and it looks so much better!
Omega tex. update:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/Sxc778iFMFI/AAAAAAAAAo8/RNAOG8Q7esc/s400/ScreenShot_165.jpg[/IMG]
WIP:
Narn fighter/bomber
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/SxZLGt470tI/AAAAAAAAAoU/E_UEWKH22GU/s400/Narn+fb3v1.jpg[/IMG]
EA Shipyard
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SxZGWe6CO0I/AAAAAAAAAoM/KHV32sDcUc0/s400/CAPshipyard%282%29.jpg[/IMG]
EA Sagittarius
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SxJSA2LoMlI/AAAAAAAAAnU/hx_1aIhPXk8/s400/ScreenShot_162.jpg[/IMG]
Minbari Sharlin remodeled by Fileosoft (WIP)
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SxhkG8ydHFI/AAAAAAAAApc/w_-vFgzDLCc/s400/B5+Minbari+Sharlin+WIP.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SxhkiXbVOGI/AAAAAAAAApk/LGmv-N0_Ogw/s400/B5+Minbari+Sharlin+WIP2.jpg[/IMG]
Minbari Sharlin WIP update from Fileosoft
Will post the link when 0.35 is out!
COMING SOON!
WIP Icons update
Ship Icons WIP update
3 files
.cl file for the detailed tex + team colours
.da file for reflection/lighting effects
.nm file for bump (3d effects)
We have 2-4 modelers, but only 1-2 people texturing ... so we've got:
10+ EA ship models waiting tex.
4ish ship models to make for EA
And then Minbari/Shadows/Vorlons/Narn/Centari/Raiders
Current ships ingame: Pre- Alpha 0.34a
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/SoBrZJd7kgI/AAAAAAAAAAo/Mkv4NrKT0vo/s320/B5+sharlin.jpg[/IMG]
Model currently being revised by Fileosoft
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/SoJa9pEPEpI/AAAAAAAAABI/-49mjRTM9V4/s320/B5+Tinashi.jpg[/IMG]
Tinashi
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SoB7iz8dStI/AAAAAAAAAAw/rtw5BVfUldQ/s320/B5+Nial.jpg[/IMG]
Nial
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SoJbKTPlHII/AAAAAAAAABQ/E7uUX32AWTQ/s320/B5+Flyer.jpg[/IMG]
Flyer
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SpN1Hfv51UI/AAAAAAAAADk/iO2V8A0h9Qs/s400/EA+1.jpg[/IMG]
EA Avenger
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/Sq4qhax6b4I/AAAAAAAAAKk/HtAGCQ5yksg/s400/EA-Artemis-frigate.jpg[/IMG]
EA Artemis
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/Sr5wPvnz5MI/AAAAAAAAAO8/CS7nehw3Z1g/s400/B5-Sins-mod-EA-Victory.jpg[/IMG]
EA Victory
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/StKSaHn4xmI/AAAAAAAAAUk/PwfaiNMXxH4/s400/ScreenShot_117.jpg[/IMG]
EA Aurora
+
Coming soon! Pre-Alpha 0.35
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/SwKoxzsGNZI/AAAAAAAAAjc/Wajf7CJzko4/s400/ScreenShot_149.jpg[/IMG]
EA Omega
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SxJSA2LoMlI/AAAAAAAAAnU/hx_1aIhPXk8/s400/ScreenShot_162.jpg[/IMG]
EA Sagittarius
EA Hermes
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/SyU28YxNz-I/AAAAAAAAAss/PK7MqOgfpE4/s400/ScreenShot_59.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyU2K0S2FdI/AAAAAAAAAsk/raLkntjlDTA/s400/ScreenShot_58.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyU2DkW72LI/AAAAAAAAAsc/KFFd-s8gIBk/s400/ScreenShot_57.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SyU14N80TmI/AAAAAAAAAsU/KFaFVSWL_nc/s400/ScreenShot_61.jpg[/IMG]
Double post:(
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyjFA7zXcSI/AAAAAAAAAv8/_IE82061QF4/s400/ScreenShot_88.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyjE5t2YItI/AAAAAAAAAv0/1co6gX_fP3U/s400/ScreenShot_84.jpg[/IMG]
9 logos replaced with B5 ones
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyjEs5THY8I/AAAAAAAAAvs/XLJb-JykORk/s400/ScreenShot_86.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SyiKbqrjS4I/AAAAAAAAAvk/F-Ewv2imTUU/s400/ScreenShot_83.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyiKXbxJWgI/AAAAAAAAAvc/8-bYmsETJPU/s400/ScreenShot_81.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyiKTMIqiOI/AAAAAAAAAvU/R4SdrybUGGU/s400/ScreenShot_80.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SyiKK-c26sI/AAAAAAAAAvE/6yrvpokwjfg/s400/ScreenShot_77.jpg[/IMG]
Question, couldn't you just drop "-class" behind the ship names?
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/SyjFA7zXcSI/AAAAAAAAAv8/_IE82061QF4/s400/ScreenShot_88.jpg[/IMG]
Question, couldn't you just drop "-class" behind the ship names?[/QUOTE]
YES! We can as the below quote agrees-(From Tobiwahn - Mod Leader)
[QUOTE]Think we can do this. Always liked it, but we would need to redesign the window file to acommodate for the additional length, so perhaps it is better to drop the class.
Sentimental, I know [/QUOTE]
Tobiwahn
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/Syodr9ewxtI/AAAAAAAAAwE/bzone06njME/s400/B5-hud-ship-pics.jpg[/IMG]
Blog with screenshots maintained by SteinerX can be found here
[url]http://babylon5ins.blogspot.com/[/url]
Additional Forums are found here (DANMAN Forums - Thanks for the support)
[url]http://sri-corp.com/Forum/index.php?board=46.0[/url]
Bug Reports for 0.35 (not out yet, so don't report there for now) please post here:
[url]http://sri-corp.com/Forum/index.php?topic=2715.0[/url]
Yours
TobiWahn_Kenobi
Icons update - Will change the Thunderbolt background to be darker ...
Revised icons
HUD Icon update:
[IMG]http://2.bp.blogspot.com/_EpX6GUNLABE/Sy-4Awg1DKI/AAAAAAAAAxU/Xsp-DFUsZ0c/s400/B5-hud-ship-pics5.jpg[/IMG]
Loading Screen 10
[IMG]http://1.bp.blogspot.com/_EpX6GUNLABE/Sy-4VUA2IAI/AAAAAAAAAxc/u2eWdtiUJ1Q/s400/B5-loading-screen-10.jpg[/IMG]
NEWS!
[IMG]http://4.bp.blogspot.com/_EpX6GUNLABE/SyPBLp5gHII/AAAAAAAAAr0/WpwJYefX6a0/s400/Babylon-5-EA-Omega-poster-pa0_35.jpg[/IMG]
They're almost here!
Also looks like it's coming along nicely, can't wait to play it!
Thanks for your interest and comments ... it is a team effort!
[QUOTE]If you're looking for music for the mod, you'll find this helpful
Also looks like it's coming along nicely, can't wait to play it![/QUOTE]
Thanks for your comments and information, yes it is very useful!
[IMG]http://3.bp.blogspot.com/_EpX6GUNLABE/SzEJDBcb0cI/AAAAAAAAAxk/UuG5lj_4MXw/s1600/B5-hud-ship-pics6.jpg[/IMG]
revised Omega pic