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Homeworld 2 Babaylon 5 Mod

CnlPepperCnlPepper Earthforce Officer
He all, long time no see. Just thought I'd let you all know we have been working on a new B5 mod for Homeworld 2. Here are some screenies to wet you appetite (EDIT: some of these are a little out of date now, see the later posts for the most recent pics):

[img]http://daedalus.f2s.com/HW2B5TC/screenshots/MinbariFX00.png[/img]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/007.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/005.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/004.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/001.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/002.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/003.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/006.jpg[/url]
[url]http://daedalus.f2s.com/HW2B5TC/screenshots/008.jpg[/url]

We are developing using a public SVN server so you can download and play with the version we are actively modifying, its always up-to-date. :)

You can find us here:

[url]http://www.thegamingunion.co.uk/forums/forumdisplay.php?f=93[/url]

SVN download instruction here:

[url]http://www.thegamingunion.co.uk/forums/showthread.php?t=15122[/url]
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Comments

  • CnlPepperCnlPepper Earthforce Officer
    The next ones show the new per-pixel shader I've recently added to the mod:

    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpecPP01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpecPP01_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpecPP02.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpecPP02_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpec00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ShaderSpec00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/FirstoneShips00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/FirstoneShips00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/FirstoneShips01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/FirstoneShips01_small.jpg[/img][/url]

    :)
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Hard to believe some of those newer shots are HW2. :D
  • HuntSmackerHuntSmacker Firstones Ambassador to Starcraftia
    Juicy!!
  • WORFWORF The Burninator
    Very impressive :)

    Worf
  • A2597A2597 Fanboy
    whow...never got into homeworld, but dang if those don't tempt me to!
  • croxiscroxis I am the walrus
    Welcome Back :)
  • So... good, --....-.-.- ... can't ..,.- - breath.
  • PSI-KILLERPSI-KILLER Needs help
    nice
  • CnlPepperCnlPepper Earthforce Officer
    Thanks, we've been busy :)

    I think you'll like the shadows, they are fun. The games pixel shaders have been improved and shall be further. I've found a way to implement bump mapping which, provided I write the proper tools, should improve things considerably.

    Any chance of a news item advertising our existance. Traffic has been rather light lately. :D

    Anyone given it a try yet?
  • MessiahMessiah Failed Experiment
    If youre going to misspell Babylon 5, make sure you misspell it the slighty more correct way "Babearlon 5". :p

    Anyway, W/b! Looks awesome! :D
  • CnlPepperCnlPepper Earthforce Officer
    Aye, talk about a mistake to make on this forum in particular. :)

    Ta :)
  • croxiscroxis I am the walrus
    I've been using the SVN and having quite a bit of fun with it. Having shadow ships does make winning a bit more easy though!
  • Wow, not bad!!
    How much polygons can you use for the ships??
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    [QUOTE=CnlPepper;171665]Any chance of a news item advertising our existance. Traffic has been rather light lately. :D[/QUOTE]

    It is done. Don't expect much of a traffic boost, though. I don't think anyone actually reads the front page. :)
  • SanfamSanfam I like clocks.
    And of course, if you ever want on-site hosting again... :P
  • KaydenKayden Trainee
    Here I thought this was a project dead as well glad to be proven wrong! downloading now
  • AggamemnonAggamemnon Earthforce Officer
    Excellent news!
  • CnlPepperCnlPepper Earthforce Officer
    Thanks for the news item Biggles. :)

    We've been busy.....

    [img]http://daedalus.f2s.com/HW2B5TC/screenshots/WarlockWeapons00.jpg[/img]

    Update your copies from the SVN. :)

    Sanfam: we're ok for hosting thanks, sourceforge is rather handy. :)
  • croxiscroxis I am the walrus
    Amazing, as always :)
  • CnlPepperCnlPepper Earthforce Officer
    Updated Omega-X textures:

    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate01_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate02.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/OmegaXUpdate02_small.jpg[/img][/url]
  • CnlPepperCnlPepper Earthforce Officer
    I've modified the Hyperions textures slightly to improve the specular effect created by the new shaders. I've also updated the Jupiter level with a new version of the Jupiter planet and a better lighting configuration.

    (click to enlarge)
    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/HyperionUpdate00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/HyperionUpdate00_small.jpg[/img][/url]

    On another note, I've finished the AreaCapture game type. Select it when you start a new game and test it to death! :D
  • KaydenKayden Trainee
    keep up the great work guys
  • HuntSmackerHuntSmacker Firstones Ambassador to Starcraftia
    I'm gonna have to get HW2 just for this mod.. ;)
  • CnlPepperCnlPepper Earthforce Officer
    I've updated the games shaders yet again to allow us to use parallax mapping (bump/normal mapping). And as they were the easiest to update....

    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap10.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap10_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap11.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap11_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap12.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap12_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap13.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap13_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap14.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxMap14_small.jpg[/img][/url]

    :D

    The files are on our SVN repository if you want to try them.
  • MessiahMessiah Failed Experiment
    Just wow.
  • Must,... sto p .. . . . wan ting ..,.,., . . to be MERGED . .. with .. . . Shadow. ,, .. . . , .. . . ship.
  • CnlPepperCnlPepper Earthforce Officer
    I didn't think I could go one better with the shaders, but I could. Now ALL the lights are calculated per-pixel, including all the ship guns etc. It works rather well for the shadows!

    (click to enlarge)
    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel01_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel02.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel02_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel03.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel03_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel04.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel04_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel05.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/AllPerPixel05_small.jpg[/img][/url]

    I've updated the shadow ships to support the latest version. The hyperion and sharlin won't be uploaded until I iron out some bugs with the meshes.
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    I want that explorer ship. Hurry up and finish it. :p
  • ShadowDancerShadowDancer When I say, "Why aye, gadgie," in my heart I say, "Och aye, laddie." London, UK
    Frak me! I hope I've still got my copy of HW2 somewhere!
  • CnlPepperCnlPepper Earthforce Officer
    Another update:

    The Hyperion has had the parallax treatment, improving a fine model yet further:

    (click to enlarge)

    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion01_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion02.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion02_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion03.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/ParallaxHyperion03_small.jpg[/img][/url]

    Something I've been working on for a little while... the GOD sat. The pics show only the parallax texture, the colour and spec map are blank:

    [url=http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly00.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly00_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly01.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly01_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly02.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly02_small.jpg[/img][/url] [url=http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly03.jpg][img]http://daedalus.f2s.com/HW2B5TC/screenshots/GODSatEarly03_small.jpg[/img][/url]

    Once I get the texture maps finished I'll uploaded it to the SVN.

    Zeelich has uploaded a new version of the Orion ring station, see our forums for pics or update your copy of the mod from the SVN! :)
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