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Attempting to track down a GFX problem...
Sanfam
I like clocks.
in Zocalo v2.0
Yes, I know this is a bit of a tangent, but I know for a fact we've got a number of knowledgeable minds when it comes to the technology field. So far, I've had one hell of a time getting even as much as a response on other forums, so what the hell, I'm trying it here.
Howdy, folks. I come here with ears open for thoughts on the following issue. The card in question is an a passively cooled Gigabyte 8600GTS running at stock clock speeds and was previously chugging along fairly happily until recently. The owner of the system largely plays Battlefield 2 at 1280x1024x32 at 72hz, which is where these symptoms are also most apparent.
At some point in play after the system has booted, a grid-like pattern of green artifacts appears on the screen, usually in areas where textures are being blended together in some manner (and primarily either above or below 50% opacity, it seems). My description sucks. See the screenshots below.
System Configuration
Motherboard: GA-NF650SLI-DS4
Proc: Intel C2D E6600
RAM: 2gb DDR2 800, OCZ Platinum
Video: Gigabyte 8600GTS (SilentPipe II equipped) running Forceware 163.75. This is a change from the factory stock drivers of unknown revision where the same problem occurred.
OS: Windows XP Service Pack 2, most recent patches/hotfixes
Samples of artifacting: Left: The glitch on the NV test screen with quality on high; Right: Quality on low. Mind the quality, the roommate saved these using (gasp!) paint.
[IMG]http://www.omgod.com/temp/maximus/glitch-q.png[/IMG] [IMG]http://www.omgod.com/temp/maximus/glitch-p.png[/IMG]
[URL="http://www.omgod.com/temp/maximus/ingame-p.JPG"]In-game screenshot[/URL] with quality on low
[URL="http://www.omgod.com/temp/maximus/ingame-new.JPG"]Recent shot[/URL] in which the entire screen was glitching out.
It seems to be related in some way to filtering/blending, but this has been troublesome confirming.
The problem appears to be cured by a reboot, but it promptly returns. I have tried running hardware acceleration down to the centermost level. Any lower results in Directdraw being impaired to the point of unplayability. I feel I should also mention that the card itself is running comfortably, hovering just under 50C at load.
It seems like the tv-out connector may have been causing something, but it isn't quite certain. Unplugging the tv-out module has resulted in the problems not returning as of yet. However, plugging it back in hasn't resulted in anything else, either. I'm fairly confused at this point and really don't see any distinct pattern going on.
Any thoughts?
Howdy, folks. I come here with ears open for thoughts on the following issue. The card in question is an a passively cooled Gigabyte 8600GTS running at stock clock speeds and was previously chugging along fairly happily until recently. The owner of the system largely plays Battlefield 2 at 1280x1024x32 at 72hz, which is where these symptoms are also most apparent.
At some point in play after the system has booted, a grid-like pattern of green artifacts appears on the screen, usually in areas where textures are being blended together in some manner (and primarily either above or below 50% opacity, it seems). My description sucks. See the screenshots below.
System Configuration
Motherboard: GA-NF650SLI-DS4
Proc: Intel C2D E6600
RAM: 2gb DDR2 800, OCZ Platinum
Video: Gigabyte 8600GTS (SilentPipe II equipped) running Forceware 163.75. This is a change from the factory stock drivers of unknown revision where the same problem occurred.
OS: Windows XP Service Pack 2, most recent patches/hotfixes
Samples of artifacting: Left: The glitch on the NV test screen with quality on high; Right: Quality on low. Mind the quality, the roommate saved these using (gasp!) paint.
[IMG]http://www.omgod.com/temp/maximus/glitch-q.png[/IMG] [IMG]http://www.omgod.com/temp/maximus/glitch-p.png[/IMG]
[URL="http://www.omgod.com/temp/maximus/ingame-p.JPG"]In-game screenshot[/URL] with quality on low
[URL="http://www.omgod.com/temp/maximus/ingame-new.JPG"]Recent shot[/URL] in which the entire screen was glitching out.
It seems to be related in some way to filtering/blending, but this has been troublesome confirming.
The problem appears to be cured by a reboot, but it promptly returns. I have tried running hardware acceleration down to the centermost level. Any lower results in Directdraw being impaired to the point of unplayability. I feel I should also mention that the card itself is running comfortably, hovering just under 50C at load.
It seems like the tv-out connector may have been causing something, but it isn't quite certain. Unplugging the tv-out module has resulted in the problems not returning as of yet. However, plugging it back in hasn't resulted in anything else, either. I'm fairly confused at this point and really don't see any distinct pattern going on.
Any thoughts?
Comments
Edit: Also, run a few instances of [url=http://hcidesign.com/memtest/]memtest[/url].
Edit of the edit: I <3 Wake Island '07 :)
I'd be tempted to seek a replacement, it probably will just get worse in time.
Re: Wake...
I like it a lot, but I wish servers would play something other than effin' Wake/Karkand/Jalalabad. I also wish they'd add a damned China vs. MEC ranked map already.
Oh, and if anybody here plays BF2, stop by the server FunkyTown sometime. It's where I can most often be found, alongside my roommate |MC|Wolfman.
I'd be tempted to seek a replacement, it probably will just get worse in time.[/QUOTE]
I agree with that, because the patterns looks alot like when I accidentally damaged a video memory bus. So I'd say it's a video card memory problem.
So far...nothing has appeared. No artifacting in days.
Thanks, folks. I knew you would be able to point me in the right direction! Pie for all!
My suspicion is that the ram, located on the outer edges of the passive cooler, wasn't getting sufficient airflow over its location in the system's previous configuration and was overheating on the days where we had an abnormally high ambient temperature (80F+). So far so good.
How cheap is the TV? Try a different TV or video display.
:)