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What's happened to all the the ITF work done by the dev team?

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Comments

  • SanfamSanfam I like clocks.
    And paramount did not make a mistake with destroying the trek sets, either. At the time, trek had nowhere near the following that it does now.
  • FubarFubar Ranger
    [quote]Originally posted by WORF:
    [b]Couldn't they unpack the sets?
    [/b][/quote]

    Couldnt we steal the sets?
  • WORFWORF The Burninator
    And use them for the interior of the Firstones HQ.

    Worf

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  • SanfamSanfam I like clocks.
    Where FOHQ is a shack in someone's back yard. It's funny that way [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Except that the shack in someone's back yard is really just the top level of the elevator that provides access to a huge underground complex, 5 miles long. [img]http://216.15.145.59/mainforums/biggrin.gif[/img]

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • David of MacDavid of Mac Elite Ranger Ca
    [quote]Originally posted by Sanfam:
    [b]And paramount did not make a mistake with destroying the trek sets, either. At the time, trek had nowhere near the following that it does now.[/b][/quote]

    I was talking about the Voyager sets. Those had been around in one form or another for twenty years!
  • ThodinThodin Trainee
    Technically, licensing costs and Sierra's dislike of loss of possible revenue shouldn't be a problem if:
    1) Any community based development remains freeware
    2) Sierra instigate a proper development licence for anything they release, which allows them to take anything developed and then market it themselves, being sole owners of the copyright (basically the same licence as many a game engine allowing non-commercial usage).

    It's this that's annoying me. Companies allow mod creation with clauses in place to allow said company to later sell the mod. Other companies make the engine, start working with it to create a game, game is canned, then all is lost. Why such extreme diferences?
  • Falcon1Falcon1 Elite Ranger
    simple, bad management, and a host of other cock ups....

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    'The future is all around us' G'kar
    'I have no surviving enemies! None what so ever!' Galen

    Visit my B5 site at: [url="http://www.nialb5.com"]B5 site[/url].
  • SanfamSanfam I like clocks.
    Because some mods have licensing issues [img]http://216.15.145.59/mainforums/shad.gif[/img]
  • [quote]Originally posted by JackN:
    [b]I'd be happy to do it all over again from scratch if someone were serious enough to start a new engine.[/b][/quote]
    Wasn't this the backup plan (at some point), if attempts to buy the IP from Sierra failed?


    [quote]Originally posted by Biggles:
    [b]no more will be made because all the sets are packed up completely.
    [/b][/quote]
    They have just shooted (or are shooting, or something) LOTR, so the sets probably aren't that completely packed up...


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    Ash nazg durbatulûk,
    ash nazg gimbatul,
    ash nazg thrakatulûk agh
    burzum-ishi krimpatul.

    [This message has been edited by Morfeus (edited 07-29-2001).]
  • SanfamSanfam I like clocks.
    but those are not the babylon 5 sets. They are new sets that are designed for LotR
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    None of B5LR used the B5 sets. Nothing else will be made on the B5 sets. Trust me on this.

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • Has anyone from Firstones tried scouring the devs' contracts to look for a misplaced peiod that would give them access to at least the work they did (if not the footage)?

    I mean all I have seen are military plots and desprate petitions to get the game made...just wondering if this avenue has been tried.
  • ThodinThodin Trainee
    Aye, my flying friend. I seem to recall JMS stating that. And I'm glad of that too, in a way - [satirical rant]would you really want to watch 'B5: the cash cow capers' featuring some woman with massive breasts as the only noteworthy audience keeper[/satirical rant].
  • SanfamSanfam I like clocks.
    ssounds good by me [img]http://216.15.145.59/mainforums/wink.gif[/img]
  • [quote]Originally posted by Biggles:
    [b]None of B5LR used the B5 sets. Nothing else will be made on the B5 sets. Trust me on this.

    [/b][/quote]

    This isn't too much of a tragedy though. I mean, the original B5 sets were nice, but they did...you know... look a little ...'cheap'. [img]http://216.15.145.59/mainforums/smile.gif[/img]


    Cherio.
    Cherio.



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    Catapvltam habeo. Nisi pecvniam omnem mihi dabis, ad capvt tvvm saxvm immane mittam.
    Mater tva criceta fvit, et pater tvo redolvit bacarvm sambvcvs.
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    They worked for me.

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • ThodinThodin Trainee
    I took it as realistic, rather than cheap.
  • SanfamSanfam I like clocks.
    b5 was damn realistic [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • ThodinThodin Trainee
    Yep!
    *smiles, while hoping it wasn't a satirical statement*
  • Well, you'd think it was the sets when it was really the awful lighting [img]http://216.15.145.59/mainforums/tongue.gif[/img] [img]http://216.15.145.59/mainforums/smile.gif[/img]

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    Thomas Banner
    [url="http://www.3dfrontier.com/~banner/"]Diverse 3D[/url]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    The lighting wasn't that bad. Except for those odd lights in C&C whenever a shipped docked in the pilot.

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras

    [This message has been edited by Biggles (edited 08-06-2001).]
  • Ouch!!...bet the pilot couldn`t walk for a week after that!

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Right.
    Moving on...

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • WombatControlWombatControl Earthforce Officer
    Well, if worst came to worst (as it probably has in regard to the sets), then I'd just create a view nice virtual B5 sets and refilm those sequences with greenscreens. It wouldn't be quite the same, but it would be an option.

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    Wombat Control
    http://www.flarn.com/wombatcontrol
    Member B5MG

    [i]"Enfer, c'est les autres."[/i]
    - Jean-Paul Sartre
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    The thing is, it wouldn't be the same at all. Virtual sets never look right. There is always something missing.

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Yeah... Dirt!

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Usually, yes. Dirt. They make them too clean. We are used to seeing everything with at least a little dirt on it, things like scratches and defects. Modellers often tend to make things too clean to look real. People like me have an excuse, we are still learning how to make things at all. But so many renderings by professional modellers miss this crucial element.

    ------------------
    [b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • SanfamSanfam I like clocks.
    Yes. Things often look "too perfect" sometimes. It's too clean, too proper, too symetrical, or something. Dirt is one of those things that is often missed. Thankfully, there are many useful lightwave plugins that work well to dynamically place dirt, dust, and sediment in a scene. Usually in the cracks, crevices and such.
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