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Dos 6.0 Sourcecode!
croxis
I am the walrus
in Zocalo v2.0
[url]http://www.google.com/codesearch?q=show:WtWZkLcWeso:LqnnKA42GyA&sa=N&ct=rdp&cs_p=center.cie.hallym.ac.kr/%7Eyuko/cgi-bin/ez2000/system/db/linux/upload/45/1070214716/MS-DOS.6.0.Source.Code.zip[/url]
Get it while you can!
Here is a gem someone reported on digg about our favorite friend: fdisk
FDisk.c
/* P.S. - To whoever winds up maintaining this, I will */
/* apoligize in advance. I had just learned 'C' when */
/* writing this, so out of ignorance of the finer points*/
/* of the langauge I did a lot of things by brute force.*/
/* Hope this doesn't mess you up too much - MT 5/20/86 */
Get it while you can!
Here is a gem someone reported on digg about our favorite friend: fdisk
FDisk.c
/* P.S. - To whoever winds up maintaining this, I will */
/* apoligize in advance. I had just learned 'C' when */
/* writing this, so out of ignorance of the finer points*/
/* of the langauge I did a lot of things by brute force.*/
/* Hope this doesn't mess you up too much - MT 5/20/86 */
Comments
Guess the rush is over with...
:rolleyes:
Maybe take over the world...
*GASPS!* THE HORROR!
[QUOTE][i]Originally posted by Trident [/i]
[B]What can you do with DOS 6.0 source code? Well you can re-write it to support the current systems so older DOS games can be played on them. [/B][/QUOTE]
Like the way I can currently run DOS just fine on my current computer?
You know how toung in cheek this place is.
[B]Why does people critisize me so rudely and harsly... I swear... I'll just have to stop replying. [/B][/QUOTE]
If you think I was being rude and criticising you, that's you reading rudeness into what I said because of your own bias. I didn't even say what my "current system" is (how do you know it isn't a 486? ;)), and there [i]are[/i] actually issues with running DOS games on modern hardware centred around the sound cards because, apart from Creative, they typically don't work in DOS anymore.