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Wanted: Developers
Biggles
<font color=#AAFFAA>The Man Without a Face</font>
Primus wrote: [i]Babylon 5: Severed Dreams calls for developers again.
Things have moved on since the project (now on early alpha stage) got it's lead programmer, Hornet. But more C++ coders are needed to take the project further in development. Not to forget modelers, texturers and composers...
[url]http://fltc.firstones.com/forums/[/url]
[/i]
Things have moved on since the project (now on early alpha stage) got it's lead programmer, Hornet. But more C++ coders are needed to take the project further in development. Not to forget modelers, texturers and composers...
[url]http://fltc.firstones.com/forums/[/url]
[/i]
Comments
The project is under active development. Another coder has joined the project and two more have contacted us.
Currently, we're in the process of implementing the HUD and UI. Our composer is making a track for the alpha.
More team members are welcome. And as the game is in internal Alpha stage, testers are welcome too. See contact details in the first post. Best way is to register at the forums and post info about yourself and how you can help. :)
Oh, and some screenies to show our progress. Enjoy. :D
[B].:: SCREENSHOTS ::.[/B]
[url]http://fltc.firstones.com/Screenshots/screenshot_1.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_2.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_3.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_4.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_5.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_6.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_7.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_8.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_9.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_10.png[/url]
[url]http://fltc.firstones.com/Screenshots/screenshot_11.png[/url]
And I'm happy to inform that we now have four active coders. :D
Currently the team has five skilled programmers, a modeler and a composer.
Multiplayer elements are also being included, the player will be able to play a 8vs8 Team Deathmatch, Scripted missions with teams, Historical battles as coop and finally Deathmatch - every pilot for himself.
.:: Some CGI Screenies (those ingame shots few post above are very old) ::.
[url=http://fltc.firstones.com/Pictures/hyperion_wip10.png]Dark Times[/url]
[url=http://fltc.firstones.com/Pictures/test3_1.png]Cloud Test[/url]
[url=http://fltc.firstones.com/index_files/image002.jpg]Starfury Glory[/url]
[url=http://fltc.firstones.com/Pictures/frame_675_hiblur.png]Final Eclipse[/url]
[url=http://fltc.firstones.com/Pictures/scene_test.png]Severed Dreams[/url]
[url=http://fltc.firstones.com/Pictures/soild_grain.png]Hyperion Glory[/url]
[url=http://fltc.firstones.com/images/earth_HD.jpg]Earth Glody Hi-Res[/url]
We're improving the code (well the coders are, I just pretend to understand something about C++), so when we get new ingame shots, with shaders and other cool stuff... Perhaps then :D
You guys by random chance wouln't happen to have meshes for room interiors, like bridge or C&C or something?
And no, I'm afraid we don't have any meshes of rooms.
Few new modelers would a nice addition now that we were flooded by coders :p