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retextured IFH Omega - the full details
[quote]Originally posted by CnlPepper:
[b]Hi guys, as you know Smasher and I have retextured the IFH Omega model (me generating the textures, Alex applying them) and have shown some pics of it ingame (see the IFH website). One thing I noticed in the screenshots was that the textures were not being displayed at full resolution (due to a minor mip-mapping problem I believe)....yes they are [i]much[/i] more detailed!
To show you how detailed they can be ingame I will show you the "test" pictures I showed the IFH team....please note that the omega model pictured here is NOT the IFH model, just an old low poly model I made a while back for my homeworld mod.
Click to enlarge the pics btw!
Lets start far out from the model:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00_small.jpg[/img] [/url]
closer....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01_small.jpg[/img] [/url]
even closer.....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02_small.jpg[/img] [/url]
but we can do better than that!
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03_small.jpg[/img] [/url]
Heres two more showing the rotating section:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04_small.jpg[/img] [/url]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05_small.jpg[/img] [/url]
As you can see with the omega textures on full resolution you can get exceedingly close before they become blurred, chances are you'll only get this close if you're colliding with the ship!
Regarding the texture brightness, yes the raw textures do look quite bright however they weren't ment to be mapped at full brightness as they currently appear, don't worry it'll all be right at the time of release!
CnlPepper - Must get onto finishing the primus!
[/b][/quote]
[b]Hi guys, as you know Smasher and I have retextured the IFH Omega model (me generating the textures, Alex applying them) and have shown some pics of it ingame (see the IFH website). One thing I noticed in the screenshots was that the textures were not being displayed at full resolution (due to a minor mip-mapping problem I believe)....yes they are [i]much[/i] more detailed!
To show you how detailed they can be ingame I will show you the "test" pictures I showed the IFH team....please note that the omega model pictured here is NOT the IFH model, just an old low poly model I made a while back for my homeworld mod.
Click to enlarge the pics btw!
Lets start far out from the model:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00_small.jpg[/img] [/url]
closer....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01_small.jpg[/img] [/url]
even closer.....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02_small.jpg[/img] [/url]
but we can do better than that!
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03_small.jpg[/img] [/url]
Heres two more showing the rotating section:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04_small.jpg[/img] [/url]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05_small.jpg[/img] [/url]
As you can see with the omega textures on full resolution you can get exceedingly close before they become blurred, chances are you'll only get this close if you're colliding with the ship!
Regarding the texture brightness, yes the raw textures do look quite bright however they weren't ment to be mapped at full brightness as they currently appear, don't worry it'll all be right at the time of release!
CnlPepper - Must get onto finishing the primus!
[/b][/quote]
Comments
[b]Oh I forgot to post these, for those of a curious nature:
[img]http://mods.firstones.com/homeworld/cnlpepper/IFH/IFHOmegaRetexDemo00.jpg[/img]
[img]http://mods.firstones.com/homeworld/cnlpepper/IFH/IFHOmegaRetexDemo01.jpg[/img]
these images show what a small segment of an IFH texture bank looks like!
Detailed huh? [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
CnlPepper - Feeling happy wih his work!
[/b][/quote]
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"Jopoforce"
Awesome job though. [img]http://216.15.145.59/mainforums/smile.gif[/img]
[b]I'm a little surprized that you placed the spot lights onto the texture itself... I suppose it looks better that way when rendering.
Awesome job though. [img]http://216.15.145.59/mainforums/smile.gif[/img][/b][/quote]
I'm not... [img]http://216.15.145.59/mainforums/smile.gif[/img] The games Render Engine likely can't do volumetrics in real time...
[img]http://216.15.145.59/mainforums/wink.gif[/img]
hah hah boy... with that watermark plastered all over those textures, I almost thought someone had made them in Maya Personal Edition... hah hah
IFH Omega Texture Example
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"Jopoforce"
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'The future is all around us' G'kar
'I have no surviving enemies! None what so ever!' Galen
Visit my B5 site at: [url="http://www.nialb5.com"]www.NialB5.com[/url].
[url="http://216.15.145.59/mainforums/Forum1/HTML/004844.html"]http://216.15.145.59/mainforums/Forum1/HTML/004844.html[/url]
Never mind I'll close that one, it got ignored by everyone anyway.....
CnlPepper - Closing the topic....
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
[b]errr.... Alpha-1 I take it you didn't check the board before posting..... I already opened a topic! [img]http://216.15.145.59/mainforums/smile.gif[/img]
[url="http://216.15.145.59/mainforums/Forum1/HTML/004844.html"]http://216.15.145.59/mainforums/Forum1/HTML/004844.html[/url]
Never mind I'll close that one, it got ignored by everyone anyway.....
CnlPepper - Closing the topic....
[/b][/quote]
sorry about that.
next time i will chekc the forums before.
gees I would have thought there would have been a tad more interest in IFH on the FO boards! The topics I posted in the past for the hw:b5tc use to hit ~30 posts atleast (and by god that was on topic [img]http://216.15.145.59/mainforums/tongue.gif[/img])
Ho hum....
CnlPepper - Amused I think.....
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
[img]http://216.15.145.59/mainforums/biggrin.gif[/img]