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B5:IFH Omega Retexture Detail!
Hi guys, as you know Smasher and I have retextured the IFH Omega model (me generating the textures, Alex applying them) and have shown some pics of it ingame (see here: [url="http://216.15.145.59/mainforums/Forum1/HTML/004763-2.html"]http://216.15.145.59/mainforums/Forum1/HTML/004763-2.html[/url] ). One thing I noticed in the screenshots was that the textures were not being displayed at full resolution (due to a minor mip-mapping problem I believe)....yes they are [i]much[/i] more detailed!
To show you how detailed they can be ingame I will show you the "test" pictures I showed the IFH team....please note that the omega model pictured here is NOT the IFH model, just an old low poly model I made a while back for my homeworld mod.
Click to enlarge the pics btw!
Lets start far out from the model:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00_small.jpg[/img] [/url]
closer....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01_small.jpg[/img] [/url]
even closer.....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02_small.jpg[/img] [/url]
but we can do better than that!
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03_small.jpg[/img] [/url]
Heres two more showing the rotating section:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04_small.jpg[/img] [/url]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05_small.jpg[/img] [/url]
As you can see with the omega textures on full resolution you can get exceedingly close before they become blurred, chances are you'll only get this close if you're colliding with the ship!
Regarding the texture brightness, yes the raw textures do look quite bright however they aren't ment to be mapped at full brightness as they currently appear, don't worry it'll all be right at the time of release!
CnlPepper - Must get onto finishing the primus!
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
To show you how detailed they can be ingame I will show you the "test" pictures I showed the IFH team....please note that the omega model pictured here is NOT the IFH model, just an old low poly model I made a while back for my homeworld mod.
Click to enlarge the pics btw!
Lets start far out from the model:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo00_small.jpg[/img] [/url]
closer....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo01_small.jpg[/img] [/url]
even closer.....
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo02_small.jpg[/img] [/url]
but we can do better than that!
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo03_small.jpg[/img] [/url]
Heres two more showing the rotating section:
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo04_small.jpg[/img] [/url]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/OmegaTextureDemo05_small.jpg[/img] [/url]
As you can see with the omega textures on full resolution you can get exceedingly close before they become blurred, chances are you'll only get this close if you're colliding with the ship!
Regarding the texture brightness, yes the raw textures do look quite bright however they aren't ment to be mapped at full brightness as they currently appear, don't worry it'll all be right at the time of release!
CnlPepper - Must get onto finishing the primus!
------------------
[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
Comments
[img]http://mods.firstones.com/homeworld/cnlpepper/IFH/IFHOmegaRetexDemo00.jpg[/img]
[img]http://mods.firstones.com/homeworld/cnlpepper/IFH/IFHOmegaRetexDemo01.jpg[/img]
these images show what a small segment of an IFH texture bank looks like!
Detailed huh? [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
CnlPepper - Feeling happy wih his work!
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
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We are here to place President Grenewetzki under arrest!
CnlPepper - He who post info on all the boards he visits...
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
Don't close the thread so we can spam it also [img]http://216.15.145.59/mainforums/biggrin.gif[/img] [img]http://216.15.145.59/mainforums/biggrin.gif[/img] [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
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