Issues with your account? Bug us in the Discord!
New CryTech DX 10 engine video
croxis
I am the walrus
in Zocalo v2.0
[url]http://video.google.com/videoplay?docid=8475390224863646387&q=far%20cry[/url]
Oh
Dear
God
Oh
Dear
God
Comments
[url]http://www.worthdownloading.com/download.php?gid=1724&id=6468[/url]
.
.
.
.
.
.
.
.
well.....good job i upgraded my computer....tho im suddenly wondering if its enough....
Worf
why bother...
Those shaders, however, were fucking incredible, and that hopefully hints at more robust technology. Those clouds looked very nice as well, and while those plants could be dynamic (in which case, it's impressive), they could also be very simply scripted, in which case I can do that right now in HL2. The dynamic environments looked potentially interesting, but, again, tough to tell just how far that comes over currently achievable stuff.
All the things shown were clearly a notch up from the first CryTek engine, but not out of reach even with modern technology, quite contrary, actually. And this is the whole point - I believe the video was actual footage of a dynamic engine showed off with it's prime cuts. :) Not just scripted events. And this is where everyone should be heading... developing an engine which presents the player with realism and the ability to do almost whatever. If you get that, you almost don't need a game in there. :)
It's all just seems so palpable so far that I believe it.
But it all still [i]looks[/i] impressive. :)