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B5: ITF script

David of MacDavid of Mac Elite RangerCa
Over at the TrekBBS, a fellow is claiming [url="http://www.trekbbs.com/ubb/Forum11/HTML/010791.html"]here[/url] that he managed to get the two scripts used in the making of the game. My questions boil down to these two.
"Can this be true?"
"How did he do this?"

Comments

  • StarStar Trainee
    Got it from one of the people who worked on the project (that's where I get most of my scripts - either the actors or people "behind the scenes" like makeup artists, production assistants, etc).
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    I'm skeptical, but even if it is...

    It's not the traditional type of script, because there were many directions the game could take, whereas in a regular one, it is linear.

    Also, this would be for the actors making the cut scenes, not the actual game engine. The game engine wouldn't be that linear.

    [img]http://216.15.145.59/mainforums/wink.gif[/img]

    Randy could correct me if I am wrong anywhere... as it was him and CHristy that worked on them I think...

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • RandyRandy Master Storyteller
    There were four large documents used for the live-action elements of the game, if memory serves. One contained all of the scripts to be shot on the B5 sets in the Babylonian Productions sound stage. Two contained all of the scripts that were to be shot against blue screen. The fourth one, which was never produced, contained all of the audio-only scripts.

    An 800-page pile of documents, separate from the live-action scripts, was used to construct the game.

    If I am not allowed to have the live-action scripts, I have to think that anyone outside Sierra On-Line has scripts that are in a legal gray area, at best.
  • StarStar Trainee
    The first one is ... "Into the Fire" Shooting script ... The other is the May Bluescreen ... They apparently came from Kate Lewis originally, as her name and phone number are in the bottom right corner of both. For each page of the script, there is a corresponding page (or sometimes, pages) that has the number of takes, how long the takes were, and various notes (i.e. "inc" "comp" "good" "boom shadow" "blooper reel" etc).

    The script, as already said, is not a traditional script ... it's more or less a choose-your-own-adventure format, depending on how the game plays out.
  • RandyRandy Master Storyteller
    Sounds like copies of the shooting scripts, alright. Kate Lewis, if memory serves, was the Babylonian Productions Continuity Person who put together the shooting scripts, took notes on each setup and take and who arranged for copies for those who needed them.



    [This message has been edited by Randy (edited 06-26-2002).]
  • shadow boxershadow boxer The Finger Painter & Master Ranter
    Star...

    I know the game is pretty much dead and buried...

    The assets for said game are pretty much worth free to anyone who wants to make money from them...

    but...

    By telling everyone in a public forum who's documents you have... her details

    arent you being a tad indiscreet ?

    If someone at Seirra gets really ornery you could have just put Ms Lewis' butt in a sling...
  • RandyRandy Master Storyteller
    All of the scripts have her name on them.

    She's not necessarily, and probably isn't, responsible.
  • DarkbladeDarkblade Earthforce Officer
    Based to your post. The game was 98% ready? So... why the hell did Sierra pull the plug. They lost hell of a lot of resources by doing this, and would have gotten some of the money back by putting the game in the markets.

    That was just plain stupid... both in terms of financial and management sides. [img]http://216.15.145.59/mainforums/frown.gif[/img]

    ------------------
    Mauri "[b]Darkblade[/b]" Majanoja

    "You know the difference between the you and the you five minutes ago? The you five minutes ago had five minutes to live!"
    -Sly Boots, Anachronox

    Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]
    Lead Mission Designer - [url="http://archives.volitionwatch.com/fs2/missions/download.php3?MissID=356"]James Moores' Operation Avatar[/url]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    It wasn't actually 98% ready. It was about 6 months from completion.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • RandyRandy Master Storyteller
    I think it boils down to new management listening to the wrong people and not taking the time to fully investigate what we were doing before he decided (under pressure from above) to chose B5:ITF as one of the games to cancel – that and the fact that we didn’t have any high-up management allies.

    There's so much more to it, but what's the point of re-examining the dirty laundry?


    [This message has been edited by Randy (edited 06-27-2002).]
  • CanuckCanuck Ranger
    Oh, but that professional bull riding sim is so much fun....
  • DarkbladeDarkblade Earthforce Officer
    [quote]Originally posted by Randy:
    [b]I think it boils down to new management listening to the wrong people and not taking the time to fully investigate what we were doing before he decided (under pressure from above) to chose B5:ITF as one of the games to cancel – that and the fact that we didn’t have any high-up management allies.

    There's so much more to it, but what's the point of re-examining the dirty laundry?


    [This message has been edited by Randy (edited 06-27-2002).][/b][/quote]

    Damn... so basically you are saying that they just chose blindfoldedly games which will be cancelled? Before making any research which are nearing completion, which would have the market etc?

    Choosing both Orcs and B5:ItF was plainly stupid. Orcs based on JRR Tolkiens Lord of the Rings world and giving it a original point of view as a stragedy game on the side of Sauron, would've been a massive hit with the LoTR fans.

    And second B5:ItF, space simulators were dying, that I understand. But 6 months from completion after a, what, four years of development? *sigh* I would've understood if Eidos would've cancelled Daikatana when they saw that it takes too much money (maybe then we would've seen Anachronox 2 seeing light). But cancelling B5:ItF when having something new to space sims, B5 cast and other fabulous things... idiotic. And I'm sure Sierra/Havas lost much more money by cancelling these games and regained most of them back by letting them to get finished.

    Oh well... past is past... I will stop now. [img]http://216.15.145.59/mainforums/frown.gif[/img] I hope...

    /me have lost faith to game publishers a long time ago.

    ------------------
    Mauri "[b]Darkblade[/b]" Majanoja

    "You know the difference between the you and the you five minutes ago? The you five minutes ago had five minutes to live!"
    -Sly Boots, Anachronox

    Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]
    Lead Mission Designer - [url="http://archives.volitionwatch.com/fs2/missions/download.php3?MissID=356"]James Moores' Operation Avatar[/url]

    [This message has been edited by Darkblade (edited 06-28-2002).]
  • PJHPJH The Lovely Thing
    Can't you just let it go.

    - PJH
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    I agree.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • AresAres Trainee
    Im still pretty bitter about the whole thing after all this time.

    I hope someone down the line has the vision and the pocketbook to match to get the game from Sierra/Havas and maybe hire back the staff who was working on it if they were able/wanted to work on it and find a good publisher to finally bring this great game to light.

    Dont be surprised now if that Orcs came actully gets brought back cuz of the success of LotR movie(s).

    ------------------
    Ares
    The InsterStellar Alliance CO
    www.starfury.org
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