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2 new ifh screenshots ( debris and non-transparent jumppoints)
[quote]Originally posted by Renderer:
[b] [url="http://freespace.volitionwatch.com/us/Renderer/Debris01.JPG"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Debris01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/goodjump.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/goodjump.jpeg.jpg[/img] [/url]
The debris field is using "line" particle type, I'll add some "sprite" particles as well...
[/b][/quote]
[This message has been edited by Alpha-1 (edited 06-22-2002).]
[b] [url="http://freespace.volitionwatch.com/us/Renderer/Debris01.JPG"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Debris01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/goodjump.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/goodjump.jpeg.jpg[/img] [/url]
The debris field is using "line" particle type, I'll add some "sprite" particles as well...
[/b][/quote]
[This message has been edited by Alpha-1 (edited 06-22-2002).]
Comments
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
Fantastic!
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We are here to place President Grenewetzki under arrest!
[b]Dang it, when are you going to stop torturing us and give us the freakin' demo??
Fantastic!
[/b][/quote]
Yanno, i think this game is gonna rock
why is there a jump point around Tatooien?
But seriously....ROCKIN!
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
---
[b][i]ahhh, the good old days of HTML.[/i][/b]
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--milo
[url="http://www.starshatter.com"]http://www.starshatter.com[/url]
[b]I have to ask... when is the Macintosh version due? [img]http://216.15.145.59/mainforums/smile.gif[/img][/b][/quote]
Yeah, and when is the Amiga, BeOS, Linux, C64 etc.... version due.......
[img]http://216.15.145.59/mainforums/biggrin.gif[/img]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[b]The planet is very nice. Is it real - I mean 3D polygons with bump-mapping? Or is it just a static bitmap?
[/b][/quote]
from the IFH Faq
[quote]
Q: How are you doing your planets? Are they flat "billboards" on the starfield, or do they exist in the 3D environment in some manner?
A: All backgroungs (except for the starfields) are just 3D models (in flm format) visible from the inside (geometrical center).
There are few ways to model the planets - you can make them as spheres with thousands of polygons (and rotate them!),
you can model the whole planetary system and rotate suns/planets/satellites as you wish.
Or you can take a good quality texture and put in on 2 polygons, as we do now.
The only thing to remember is: background is background. You cannot reach these planets, they're infinitely far away.
(Henrik: We make planets as simple billboards rendered without Z-buffer. Res of planet map is 512x512 or 1024x1024.)
[/quote]
[This message has been edited by Alpha-1 (edited 06-23-2002).]
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possibly futile, but very human.
[quote]Originally posted by Renderer:
[b][url="http://freespace.volitionwatch.com/us/Renderer/intro00.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro00.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro01.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro04.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro04.jpeg.jpg[/img] [/url]
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[IFH team]
Oleg from Space Dream Factory
- Mesa so smilen to see'en yousa! Wahoooo! -
[/b][/quote]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[b]Are those prerendered or using the engine?
[/b][/quote]
as far as i know,
they are ingame and using the engine
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"When it is time,come to this place,call our name,we will be here"-Walkers of Sigma957
[url="http://ifh.firstones.com"]I've Found Her-Babylon 5 free game[/url]
[b] as far as i know,
they are ingame and using the engine[/b][/quote]
[img]http://vertigo1-2.freeyellow.com/eek2.gif[/img]
Damn!
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"Isn't the universe a wonderful place? I wouldn't want to live anywhere else! Love to stay! Can't! Have to go. Kiss kiss, love love! Bye!" - G'Kar
And since we have a demand for a Mac version... I 2nd that! With the Jaguar upgrade to OS X coming, the Mac will rock as a gaming platform! And this year has been the best year ever for pc-mac game ports! Times are changing.
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'The future is all around us' G'kar
'I have no surviving enemies! None what so ever!' Galen
Visit my B5 site at: [url="http://www.nialb5.com"]www.NialB5.com[/url].
Doesn't our models allow good closeups?
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyperion_rep.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyperion_rep.jpeg.jpg[/img] [/url]
best regards
Henrik
[/quote]
EDIT:an other Screenshot..
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyp2.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp2.jpeg.jpg[/img] [/url]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
I suppose that's a question for their forum, really... it would be nice to see it, mind [img]http://216.15.145.59/mainforums/smile.gif[/img]
[b]Do you reckon they'll ever add in the cockpit view, much like ItF had?
[/b][/quote]
not in the demo but in the full game they will ad cockipt view
Hmm, I see I have to make things more clear ???
[quote]First of all I dont unerstand a thing that is on the picture.[/quote]
You see first the Hangar bay of the Hyperion blown to bits, and the mid rear turret flying in a million pieces.
[quote]Yes I know that using lots of darkness is a way to hide modeling and make everything look better (check out Alien versus Predator). but no, I have yet to see any ingame models that allow good closeups. [/quote]
Is it our fault that space is dark? I am in NO WAY deliberatly trying to lower the lights in order to hide the faults or the low quality of the models, cause guess what, there are no obvious faults and I am proud of the quality I have managed to put on an realtime model.
[quote]Difference is that you bring details out on textures, but in cinematics, they should be all modeled. That is the difference between game and cinematic movie modeling.[/quote]
Of course..... :sleepy: :sleep: [img]http://216.15.145.59/mainforums/rolleyes.gif[/img] :eh:
And here is a screenie from the "bright side"....
best regards
Henrik [url="http://www.student.bth.se/~t98hno/hyp3.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp3.jpeg.jpg[/img] [/url]
[/QUOTE]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
Thanks for postin the pics.
[b]You deserve a bloody medal alpha! [img]http://216.15.145.59/mainforums/wink.gif[/img]
Thanks for postin the pics.[/b][/quote]
no problem [img]http://216.15.145.59/mainforums/wink.gif[/img]