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Schedule
Sanfam
I like clocks.
I'd like to start things off a bit better than some of the other attempted tasks here by laying down a schedule of some sort to help plan things out. Stages would include anything from confirming the method of file access to deciding on what format or formats would work best, or even what the hell we'd do this with. It's going to be a practical , indexed file repository.
Comments
3d Studio Max Format *.Max
The pictures as:
PNG format so they would be small and the quality remains
Storylines and other stuff should be in html
And that other stuff
Cutscenes and clips in *.avi
Thats my opinion
It would be counterproductive to exlude models for the sole reason that they are not available in one particular format.
I've been looking for B5-related meshes recently and I have the distinct impression that there are more Lightwave models out there are made with 3DMax for instance.
Keep in mind, not everyone in the modding community can or want to afford pricey professional 3D software. I'm a trueSpace user myself, but I can see the benefits of using a standard that everyone can use like 3DS for instance which most 3D apps can at least import and export.
Same goes for 3ds max
Deep Exploration can be found here:
[url]www.righthemisphere.com[/url]
Lets make this project alive
I can give some models textures and music from our mod for a start......
The more you ask mod teams to standardise things, change model formats, structure and so on, the less enthusiastic they'll be. I think you need to decide on how you are going to deal with model submissions.
I can think of two ways of implementing the system.
1. Let the mod team upload their models directly, if they want to that is, in whatever format they want. Then, should another mod use it, and change it somehow (say change the model format, texture format etc..) they should upload it as an Alternative Version of the same model, complete with notes about the changes. That way you'd have the original, and potentially different versions created
2. Mod teams submit the models, which are then changed by a team working on standardise them.
We cant just sit here and let nothing to happen....c'mon we have to move our "Countersuited Butts" to do something
Someone could make a subdomain so the place would have somekind of storing system....like Apache or something and everyone can go there and pick their resources......
My problem is that I use blender for any 3d work, and no one makes converter to game formats for blender :)
And I disagree with u Trident, If I export it doesnt change almsot anything.... I am Using 3ds Max 6 and its all fine for me to import them
So Ill see if I can find a place where to make a server for this Cooperation