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The Baryon Project was a dream given form....
Bekenn
Sinclair's Duck
in Zocalo v2.0
[url="http://www.gamespot.com/news/2004/06/17/news_6100829.html"][img]http://www.norlion.com/~bekenn/darkmatter2t.jpg[/img][/url]
Comments
sigh....
The baryon thing sounds good to me. I look forward to playing a demo.
Definately there is a diference between those that design great ideas, and those that design great ideas and follow through...
;)
The more fun stuff that's out there the merrier!
:D
Jack - fuck you
exactly the wrong thing to say to me right now. Ive been pounding my head against the wall for so long now I forget where my head begins and the pulpy mess of my forehead, wedged between the bricks, ends...
If for fucking once, somebody actually listened to me, the world would be a much nicer place.
Think of me what you will but I was born with an extremely creative mind. All it's really gained me so far is the scorn of the establishment and the greater populus to a degree. I'm a pariah for being a maverick thinker. Everyone thinks its some sort of beautiful idyll to be an inventor a creative person, that art and design is great stuff.
It's not.
The deadheads and the hidebound fucktards do everything they possibly can to maintain the often, rotten down to the bone, status quo. One man in fifty geniunely loves change. Every day I fight.
Every idea, sketch, concept, I come up with marks the beginning of a Gettysburgian battle to see the idea come to fruition. It's never been the idea thats at fault. It's the cunts with the money. Always the cunts with the money. Plus the odd naysaying punter who pipes up along the way, chock full of borrowed self importance.
Bitterness and resentment eats holes in me.I'm am a volcano on the inside, a lake of lava. Be thankful I've found a way to vent the sulphurous fumes and white hot gases.
Scoff all you want, but I'm always five years ahead of the world. Just never seeming to be in the right place at the right time to make something of this talent for reading the currents of fate, karma and potential.
No-one chooses to believe me when it counts. As a consequence, I walk alone. I go un-supported, un-recognised, un-sung.
In short...
KISS MY ARSE !:mad: :mad: :mad: :mad:
This is somewhere around the 4th or 5th time youve said FU to Jack for no apparent reason. What wrong?
I would report this post if our moderators werent so good, and this is the first post here that I would ...ever...
[B]the odd naysaying punter who pipes up along the way, chock full of borrowed self importance.[/B][/QUOTE]
*cough* :rolleyes:
[B]Jack - fuck you
...
In short...
KISS MY ARSE !:mad: :mad: :mad: :mad: [/B][/QUOTE]
WTF?!? Craeg...
I'm not going to even bother with most of your rant, because it doesn't belong to me... I don't remember pointing that comment at you or your handle here on the board in that post.
The truth is, there are a lot of great ideas out there that never make it to the next level...
I'm not so quick to dismiss this project, just because it might not have the polish we see in other games. Nor would I forsake it because it is making use of ideas that might be dated.
If they work, who gives a crap how old they are...
These guys have put some real hands on time to make this, and it shines in comparison to all those great ideas we all have that never get off the drawing board.
nuff said...
Cheers!
[B]If they work, who gives a crap how old they are...[/B][/QUOTE]
As I said, a similar idea has been done before. So what if it's not an entirely original idea, or if other people came up with it years ago (whether they did or didn't make it)? Personally, there a re a [b]lot[/b] of old games I would love to see remade identical to before with just new graphics and sound systems.
[B]As I said, a similar idea has been done before. So what if it's not an entirely original idea, or if other people came up with it years ago (whether they did or didn't make it)? Personally, there a re a [b]lot[/b] of old games I would love to see remade identical to before with just new graphics and sound systems. [/B][/QUOTE]
Yeah...I am still waiting for Master of Orion to be remade, not the terrible "improvements" of MOO2 and MOO3.
You stepped in front of a runaway truck.
Jambo, if I thought explaining it to you would make any difference I would. Intuition is much more powerful than most people give it credit for. It's also not an exact science. You can plot the course of a river, its much harder to plot the course of seven raindrops.
The Creative process, by its very nature is also a chaotic one. Even in Evolutionary mutation 99% of all changes are lethal to the species in question. O.5% are of no benefit to the species. Only a precious 0.5% actually improve the species.
The same goes for any other type of 'invention'.
I'm acutely aware of whats required to design and make new things. I've been doing it by default/proxy or deliberately for most of my life.
I was not casting aspersions at these guys attempts to make a game, more power to them for building something that requires such an unholy amalgam of skills and people. Whilst I may not be as experienced as some I certianly know what goes into a successful games studio and it is NOT easy.
My comment was one of resignation and bitterness. I walk around day to day seeing stuff I thought of years ago. Seeing stuff I'd anticipated long before anyone else. It chews me up because I can see the ammount of money and potential fulfillment bringing some of those ideas to life would have been.
For instance :
BMW is bringing in Brake Force Indicator tailights. Essentially a bunch of LEDs which switch on sequentially and increase intensity as brake pressure/braking G's increase, so you can tell if the driver in front of you is just giving a gentle dab on the pedal to wash off a few mph/kph, or he's emergency braking, standing on the pedal with both feet, (ok so the attitude of the car, the clouds of tyresmoke, the car being sideways being giveaways, but still....ABS and self levelling systems are eliminating all those tell tales).
I was tooling with strings of LED's in High School with this idea in mind. Year 10, thats 1988.
Can you imagine the royalties that this will eventually generate ? This technology will migrate across most cars in future. A few cents from every tailight module incorporating this idea would make me a very wealthy man.
No-one listened to me then.
So thats why I'm into yelling and ranting now.
[B]You stepped in front of a runaway truck.[/B][/QUOTE]
it's hard avoiding a truck that is out to ram a (random) person...
[B]For instance :
BMW is bringing in Brake Force Indicator tailights. Essentially a bunch of LEDs which switch on sequentially and increase intensity as brake pressure/braking G's increase, so you can tell if the driver in front of you is just giving a gentle dab on the pedal to wash off a few mph/kph, or he's emergency braking, standing on the pedal with both feet, (ok so the attitude of the car, the clouds of tyresmoke, the car being sideways being giveaways, but still....ABS and self levelling systems are eliminating all those tell tales).
I was tooling with strings of LED's in High School with this idea in mind. Year 10, thats 1988.[/b]
[/quote]
Wow. That's spooky. I just realized how useful that would be a few months ago, when I started driving and realized how many people sat on their brakes. Except I envisioned a dimmer, but what are you going to do?
Incidentally, do you have any [i]idea[/i] how similar people are? Ideas (espeically practical ideas like that) tend to come out in more than one place at the same time, because the environment, providing the same stimulus to so many people, makes the conditions whereby the need is obvious.
It's the same reason why two science fiction shows set on space stations came out concurrently in the early '90s. It's the same reason how the telephone could've been invented by two very different people at the same time.
In short, if you don't take advantage of your creativity, some other guy will take advantage of [i]his[/i].
[quote][b]Can you imagine the royalties that this will eventually generate ? This technology will migrate across most cars in future. A few cents from every tailight module incorporating this idea would make me a very wealthy man.
No-one listened to me then.
So thats why I'm into yelling and ranting now. [/B][/QUOTE]
Yes, well, yelling is [i]always[/i] productive. In fact, I hear the U.S. Patent and Trademark Office is considering it as a valid way to apply for patents.
You know, this post reminds me of a sudden glut of crappy commercials for invention distribution companies that have been popping up on Cable TV here. There's one that has a pair of "Testimonials". In one, a woman is hold a pot over a sink, lamenting that, had she gotten a patent instead of listening the scoffing of her friends and relitives, she would be rich with her spagetti-straining pot. In the other, a man with a thick New York accent complains that he never realized he should get a patent on his idea to make a device that would him to snap his fingers (or, apparently, clap his hands), to turn his lights on and off. Now, apparently, these paid actors have the same problem you do, namely thinking you can sit on an idea and have no one else seize the day until you're good and ready.
Ha! Like shit! Sitting on your ass waiting for someone else to think of an idea you already considered so you can bitch and moan is no way to make the world dance to your tune! Apparently, someone at BMW realized this, so what the hell are you waiting for? A signed invitation?
[url]http://www.uspto.gov/[/url]
No, wait, you live in Australia, right? Tell me if I'm wrong, so I can be properly embarrassed.
[url]http://www.ipaustralia.gov.au/[/url]
Now, there is another way, if you'd prefer not to be a self-made millionaire. You could always get a job at some sort of big, product-making company, and constantly bring ideas up at meetings and such. If they reject an idea, think of another one. [i]Do not keep bringing the same dumb-assed idea to them after they reject it. While persistence may pay off, that isn't persistence. It's being married to a bad idea.[/i] Trust me. If you give them a winner that they take, you won't be remembered as the guy who thought of a hundred bad ideas. You'll be the one who thought of the one good idea. If, after a while you think up a few more good ideas, you might even trot out one of your "bad" ideas that you were particularly fond of, and see if it flies under the halo of your new record.
There's an old story about a guy who was famous for bringing ten new ideas to every meeting he went to, and always, nine of them where horrifically bad. But the one good idea was the important one. That guy was [url=http://abcnews.go.com/reference/bios/turner.html]Ted Turner[/url], billionaire founder of CNN and TNT.
A quick exercise for the reader:
ÑName any one of Ted Turner's [i]bad[/i] ideas (and no, having Crusade given the micro-managing-morons in TNT's east-coast office as opposed to the western office that gave JMS free rein doesn't count).
ÑWhat makes you think any of them were bad in the first place?
So, go on! Make patents, give ideas to people who'll use them, instead of friends who will scoff and scorn at your Prima-Donna act! Become rich, and maybe I'll see you in TIME magaizne one day or something! Sky's the limit!
I envisioned computer gaming centers in the early 90's when computers were just starting to become networked and the internet was in its infancy. By the time I have the money to do make my own, there will already be plenty. I live in a town with around 100k people and we have one here that is doing incredibly well. Do I hate him, no, do I go down and pay him money, no I dont do that either.
I was desperate for a online version of Wing Commander Privateer shortly after I played the first one. Great game, great idea, wouldnt it be cool if all those other ships out there were piloted by other people, yep, Jumpgate. And I still dont know how to program, I have plenty of other gaming ideas that havent been used yet. Maybe Ill get lucky and have some time to learn how to make them before Im all out of ideas.
Shadow, if your going to be bitter about all your "what ifs" that someone else made your going to have way too much stress in your life. Jack didnt mean anything by it, other than it sucks to watch someone else capitalize on your ideas. Probably because hes had the same thing happen to him.
I'm well aware of the 'quick and the dead' syndrome in regards to ideas. Whatever sort of mumbo you believe in, 'collective unconcious' etc, parallel evolution or thinking, yeah... you patent it, register the design, trademark, copyright it etc etc etc...
I cited the brakelight one as a good example. I'm bashing my head against corporate fucktards right now trying to push through a couple ideas. As usual all they're concerned with is 'risk'. Potential isn't something you can plot on a graph. You can only make projections, guesstimates and those dont often draw out the capital or finance to make an idea go.
All this horse shit about a 'surefire idea' gets my fucking goat. There isn't a more oxymoronic phrase in existence. Nothing is surefire, no idea will grow wings and fly by itself, nor will it suddenly sprout thousand dollar bills.
Ideas need faith. Ideas need hope. Ideas by there very nature are ephemeral, nebulous things and yet the boneheads expect to see proof of market beyond doubt.. like its been sold by the million before its even made it off the drawing boards.
One simple idea I'm working on requires prototyping. For one proto, made to reasonable specs is going to cost me $2500. The ironic thing is, to tool up to extrude a production model is $6500. So 3 protos and Ive spent my production funds...
...if of course I actually had some.
I'm confident that this particular thing would sell by the shipload if I could get it past square one. Which is about as easy as giving birth to twins, at the same time. It's a great idea, but of course everyone I've approached purses thier lips and say "Oooo I dunno..."
Sometimes you just have to grit your fucking teeth and JUMP !
[B]I dunno what it is about Jack... he seems to say the exact wrong thing at the exact wrong time and I blow up in his face...[/B][/QUOTE]
Hmmm, well, I have to be honest with you Craeg. I don't particularly worry about walking on eggs for anyone. And I own my own consequences when they are really truely mine. ;)
I don't know why you took that comment so personal, other than it was quite close to your post in sequence.
It would be entirely too hard for me to figure out what kind of mood you are in, from just a simple forum message. You are too complex for that. :p
As someone else mentioned, I have watched a few things I've dreamed up become successfully completed by others whjo are now reaping the rewards. Am I going to bitch about them? nope. It's my own failure to act and follow through. I actually applaud those kind of people. Any success I enjoy is because of me watching them, and how they did it.
In your case Craeg, I think it's the shear brute force approach that will finally make it for you. Just don't piss it all away once you do make it, like some inventers of the past have! ;)
Speaking of "risk", "Surefire", etc.
I remember the early Sierra Online that took risks, and made their own markets. Eventually it evolved into "risk management", "wait-and-see", and "repackage"...
Miss those old days...
Cheers!
[B]It's also not an exact science. You can plot the course of a river, its much harder to plot the course of seven raindrops.[/B][/QUOTE]
SO SAYETH HARI SELDON
I assume youre pissing in my tank but I'd like to know the specifics.. is he some sort of much maligned seer or something ?
He was Hari Seldon, the last great scientist of the First Empire, and it was he who perfected psychohistory--the science of human behavior reduced to mathematical equations.
The individual human being is unpredictable, but the reactions of human mobs, Seldon found, could be treated statistically. The larger the mob, the greater the accuracy that could be achieved. And the size of the human massesthat Seldon worked with was no less than the populations of all the inhabited millions of worlds in the galaxy."
-[i]Foundation[/i] prologue, Isaac Asimov.
"Psychohistory--...Gaal Dornick, using nonmathematical concepts, has defined psychohistory to be that branch of mathematics which deals with the reactions of human conglomerates to fixed social and economic stimuli...
...Implicit in all these definitions is the assumption that the human conglomerate is sufficiently large for valid statistical treatment. The necessart size of such a conglomerate may bedetermined by Seldon's First Theorem which . . ."
-[i]Foundation[/i] chapter 4 preface, Isaav Asimov
:D
[b][Goes off to revel in his geekiness][/b]
Nothing against you Craeg, I've got nothing but respect for you and your works. Just being my usual geeky self. :)
[B]pardon my ignorance but whotf is Hari Seldon ?
[/B][/QUOTE]
The Foundation series (esp the first three) is a must-read for anyone who calls them self a sci-fi fan. A good read and a neat concept.
In the Foundation books, Asimov was fairly unique among sci-fi writers in his assertion that humans, as sentient life, are alone in this galaxy and it was only by some twist of evolution that we were even able to come to self-recognition...
Jake
[B]The Foundation series (esp the first three) is a must-read for anyone who calls them self a sci-fi fan. A good read and a neat concept.
In the Foundation books, Asimov was fairly unique among sci-fi writers in his assertion that humans, as sentient life, are alone in this galaxy and it was only by some twist of evolution that we were even able to come to self-recognition...
Jake [/B][/QUOTE]
Reading [i]Foundation's Edge[/i] as we speak. (Or at least, I was, until my dad pulled out the lawn mower :mad:)
I also highly, highly recommend the Earthman Bailey books (Caves of Steel, The Naked Sun, and The Robots of Dawn). They are all extremely interesting and well-written mystery novels that form an excellent basis for the history that you hear about in the Foundation novels as legends. Robots and Empire is also very good as it describes some events that are mentioned in Foundation's Edge.