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Rangers Jump Points

A new background picture from the sci-fi website:

[img]http://www.scifi.com/b5rangers/gallery/desktops/B5LR01_DT03.jpg[/img]

800x600:
[url="http://www.scifi.com/b5rangers/gallery/desktops/B5LR03_800x600.jpg"]http://www.scifi.com/b5rangers/gallery/desktops/B5LR03_800x600.jpg[/url]

1024x768:
[url="http://www.scifi.com/b5rangers/gallery/desktops/B5LR03_1024x768.jpg"]http://www.scifi.com/b5rangers/gallery/desktops/B5LR03_1024x768.jpg[/url]
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Comments

  • FreejackFreejack Jake the Not-so-Wise
    Cool...to me thats what jump gates would look like. with the more natural, random coloring and shape as oppossed to the rigid, even pattern of the B5 gates.
  • Falcon1Falcon1 Elite Ranger
    Hmmm, thats nice! Downloading now.....

    ------------------
    'The future is all around us' G'kar
    'I have no surviving enemies! None what so ever!' Galen

    Visit my B5 site at: [url="http://www.nialb5.com"]B5 site[/url].
  • I like how it looks, but somehow it looks more generic now.
  • MundaneMundane Elite Ranger
    looks great
  • Alec MAlec M Award Winning Poster
    Looks more generic NOW!?!?!?!?!?

    ------------------
    [url="http://slade__tek.tripod.com/"]Alec McClymont, 3D Artist[/url]
    3D Artist - GVFX

    We live for the one. We die for the one.
  • Vertigo1Vertigo1 Official Fuzzy Dice of FirstOnes.com
    That one looks lots better than the previous two versions.

    ------------------
    [url="http://www.mdstudios.f2s.com/index.html"]Material Defender Studios[/url]
    [i]Fan Artwork[/i]
    [i]3dsmax tutorials ONLINE! More to come soon![/i]

    [b]PROUD TO BE AN AMERICAN![/b]
  • Must be such a cool job.....to give a show a style for it's graphics.........pure art now-a-days [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • SanfamSanfam I like clocks.
    Sanfam says it's a good image [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Slade:

    I think "generic" was the wrong descriptor to use.

    I love it, I really do, but there does seem to be something lacking in it compared to previous jump gates.

    Now before I go on, I need to clarify the fact that we are only seeing one frame of the animation, so take my following comments with a grain of salt...

    [img]http://216.15.145.59/mainforums/wink.gif[/img]

    The thing I've put my finger on is that it appears to be a bit flat in the energy department.

    Again, this may be due to the particular frame we are seeing, but I would expect to see a large amount of light ambience coming from an opened jump gate.

    The old Lightwave days used a lens flare for this, but I'm sure Maya can out do the use of lens flares which have been overdone soo much.

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Something else I just noticed...

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]

    There's no more solar (Heat exchanger) panels on the Jump Gate anymore!

    Not that there's a problem with that or anything...

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • Alec MAlec M Award Winning Poster
    Jack:

    Well I was just kidding around, sort of [img]http://216.15.145.59/mainforums/biggrin.gif[/img]

    I think everyone was really trying to avoid the "typical" CG stuff with this show, especially when it came to the use of lens flares. I prefer the new look, although the old one was pretty cool in it's day.

    As for the heat exchanger thing, there is a reason for that, although I won't say what it is. Howcome people always assume that the EA are the only ones who make jumpgates?

    ------------------
    [url="http://slade__tek.tripod.com/"]Alec McClymont, 3D Artist[/url]
    3D Artist - GVFX

    We live for the one. We die for the one.
  • that's what I thought - it is another race's jump gate - simple
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Umm... they're all jump points, no matter what tech generates them. And remember that they all got the tech from the same place.

    As for that particular point, I think it looks too generic as well. It instantly reminds me of a subspace drive from FreeSpace. The B5 jump points are supposed to look like funnels into nothing, not some wavery energy hanging in space.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • Falcon1Falcon1 Elite Ranger
    Overall I think they look ok, though I have to say the jumpgate effects in a Call to Arms were simply stunning! I would have preferred if they used those really.

    ------------------
    'The future is all around us' G'kar
    'I have no surviving enemies! None what so ever!' Galen

    Visit my B5 site at: [url="http://www.nialb5.com"]B5 site[/url].
  • SanfamSanfam I like clocks.
    And remember the disclaimer:

    [b]"Effects subject to change with budget."[/b]
    [img]http://216.15.145.59/mainforums/shad.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    They shouldn't change this much...
    I would hve preffered the [i]A Call to Arms[/i] jump points as well.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • SanfamSanfam I like clocks.
    But remember, we're only seeing ONE frame!
  • [quote]Originally posted by Biggles:
    [b]Umm... they're all jump points, no matter what tech generates them. And remember that they all got the tech from the same place.

    [/b][/quote]

    NO, the EA jump gates look different from the Narn jump gates. So do these ones. and remember this is and ancient race, how do we know that they aren't one of the races that invented the damn things

    If they weren't, they still are more advanced than us and there backwards engineering probably comes up with something better than we did
  • whitestar90whitestar90 Elite Ranger
    As with everthing it will take alittle getting use to but will have to see it in action [img]http://216.15.145.59/mainforums/biggrin.gif[/img] [img]http://216.15.145.59/mainforums/biggrin.gif[/img]

    ------------------
    "When it is time,come to this place,call our name,we will be here"-Walkers of Sigma957
  • Vertigo1Vertigo1 Official Fuzzy Dice of FirstOnes.com
    [quote]Originally posted by LightNZ:
    [b] NO, the EA jump gates look different from the Narn jump gates. So do these ones. and remember this is and ancient race, how do we know that they aren't one of the races that invented the damn things

    If they weren't, they still are more advanced than us and there backwards engineering probably comes up with something better than we did[/b][/quote]

    Notice that the gate @ Za'Ha'Dum used three gate thingies instead of the standard four which were the most widely used.


    ------------------
    [url="http://www.mdstudios.f2s.com/index.html"]Material Defender Studios[/url]
    [i]Fan Artwork[/i]
    [i]3dsmax tutorials ONLINE! More to come soon![/i]

    [b]PROUD TO BE AN AMERICAN![/b]
  • hey, the thing i noticed previously in trailer and now on this image - it looks here that liandra is *entering* the jump point... in the railer two alien ships were also entering a blue one... so why is the vortex blue instead of yellowish? Slade?
  • Alec MAlec M Award Winning Poster
    Change is the way of the universe.

    Don't forget guys, all this stuff had to be approved by JMS.

    ------------------
    [url="http://slade__tek.tripod.com/"]Alec McClymont, 3D Artist[/url]
    3D Artist - GVFX

    We live for the one. We die for the one.
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    I myself never liked the yelowish/redish/orange one [img]http://216.15.145.59/mainforums/smile.gif[/img]
    and the new effect does look more natural [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    [quote]Originally posted by LightNZ:
    [b] NO, the EA jump gates look different from the Narn jump gates. So do these ones. and remember this is and ancient race, how do we know that they aren't one of the races that invented the damn things[/b][/quote]

    Are you talking about jump [b]gates[/b] or jump [b]points[/b]? All jump points should (and do, in B5) look the same. Jump gates may vary depending on who builds them.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • Alec MAlec M Award Winning Poster
    The JumpGATES Biggles, we're talking about the Jumpgates.

    ------------------
    [url="http://slade__tek.tripod.com/"]Alec McClymont, 3D Artist[/url]
    3D Artist - GVFX

    We live for the one. We die for the one.
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    OK, well I was talking about jump points. And how that one looks too different.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • Doesn't matter, it's a different show
  • SanfamSanfam I like clocks.
    ...in the same universe. [img]http://216.15.145.59/mainforums/tongue.gif[/img]
  • Alec MAlec M Award Winning Poster
    So is Trek TOS and TNG, but would you rather they had used the TOS warp effect in TNG? I don't think so.

    ------------------
    [url="http://slade__tek.tripod.com/"]Alec McClymont, 3D Artist[/url]
    3D Artist - GVFX

    We live for the one. We die for the one.
  • David of MacDavid of Mac Elite Ranger Ca
    TOS had no warp effect. The first time we saw a ship go to warp on the outside was in TMP. And I would prefer it to be something more like the TMP warp effect, thankyouverymuch. Light trails make so much more sense then the ship stretching out like a rubber band. I'm glad Enterprise has returned to it's roots with it's warp effect.
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