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More Scripters
Aurora SF
Ranger
I've got an idea how we could maybe have more sripters.I could start teaching people who would like to learn scripting.My skills aren't thou very high but I'd also learn more basics myself and if you'd also teach me some then this might work well!but anyway, how do you think about this?
Comments
[I]// you'll have to first to define the objects that are used in a scenario and then you create factions,place the ships,make them jump or define how they are acting[/I]
First you'll have to define the objects that are used in a scenario. Then you create factions, place the ships, make them jump and define how they are acting.
[I]// when placing ships you might encounter that problem when no ships appear it almost certainly is caused by bad placing like you're inside a star or planet sp before you fully understand placing use only places that you know [/I]
When placing ships you might encounter a problem with ships not appearing. It is almost certainly caused by bad ship placement (ships inside a sun or planets) or typos in the path to the ini file.
[I]// if you are creating ships and their places are relative to other ships remember that already at creating EXAMPLE; Ship 1 place is relative to Ship 2 in order to make them apper create ship 2 first and place it and only then place the ship 1[/I]
Also: I don't mean to nitpick, but capital letters in the beginning and full stops make things easier to read. This is true especially for long sentences. ;)
If you are creating ships and their places are relative to other ships, remember to create the ships in proper order. EXAMPLE: Ship 1 is relative to Ship 2. In order to make them appear create ship 2 first, place it and only then place ship 1.
I think its long enough for tutorial #1. You don't want to put too much stuff into it.
ok,I'll finish it in a couple days and make completely sure that it's perfect.I'd also start doing the step 2 where the jumping is explaned.actually it's better to do step 2 to be about jumping with the gate and 3 with jumppoint but is it possible to make jump with the jumppoint?and if it is,how?
i'll include single ship jump and group jump both of those tutorials but the problem is that i tried to make a group jump with one capital and few fighters but i didn't get it right so that is where i need your help.
what about making tutorial about the GUI?
Add the following warning: Weapons link causes a crash if the player ship has more than 1 (true) beam weapon. People might get frustrated if they tried your script with a narn cruiser... ;)
Seems fine, so I guess you could post these on the main forum. However - add a readme.txt file that describes the what the files within are used for. You could also add a html description file that is automatically displayed by EOC mod screen.