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Ships with spinning parts.
Fandarel
Trainee
I have the Babylon 5 station, both versions, the Omega destroyer with turret fighters, and the Omega-X destroyer, and the B5 stations have unreliable rotation motors. sometimes they spin, sometimes they don't. Does anyone have any ideas why? I've used the upgrade patch and had the stations installed and activated for the entire game. I've reached around mid-act 2, and the station is still acting up. The destroyers I mentioned earlier always spin, but I think they spin faster as I come out of a jump point, which is odd. I love Buda5 and look forward to future releases.
Comments
:shadow1:
reason a ships isn't affected is b/c they litterally move into that radius, so they start rotation first off (i.e. it's the first time flux was told to rotate that object. it almost always gets the first time right) and chances are u'll never see that same ship again cause it's either gonna get blown up or u'll leave and not come back....
as i said, u just have to understand how flux works.