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Subject:Subject:Subject
Aurora SF
Ranger
I'm trying to do Severed Dreams battle and since I don't have the password needed to download the newest buda.pog could somebody send it to me?Has anybody made yet entering jumppoint?
I'm using the epsilon system as a place for my mission and I can't get jumppoints in it so is there a problem with the map or have I messed up something?
I'm using the epsilon system as a place for my mission and I can't get jumppoints in it so is there a problem with the map or have I messed up something?
Comments
I'm not sure what you mean by buda.pog? there isn't any buda.pog file in the protected folder. Do you mean the latest mission collection?
@jumpoint: define made. :) the textures, and objects exist, getting them to work in the game is another thing... i don't beleive that's been 100% successfully done yet. You'll have to consult indie, roi, or warlord on that tho.
creating a random jumpoint (as it's done in babylon 5) isn't possible with EOC... u have to work around it somehow.. and to my knowledge, while there are some ideas out there, it hasn't exactly been done yet (except for a stationary jumpgate/jumpoint)
There is no exit jumppoint script in existence. There are several problems in making one, but I think it could be done.
A separate jumppoint entry script exists, but it not yet part of the buda package. You can find it from the escort mission in the mission collection. The problem with it is that ships come out of it aligned in the wrong way. I haven't figured out the cause.
As for the epsilon system, are you using the one in the starcluster test? Did you remember to include it in the mod file? It should have a jumppoint, but I recommend you use EOC's regular systems for now, since the systems in the starcluster test are just that - a test.
just wondering, but is it possible to use LSD drive to make jumps?I just mean what if would make jumps possible without L-points.it would also make jumps be more like b5 style cause the ships accelerate rapidly when LSD drive is started just like in b5 when the ships enters/exits in a jumppoint :) cool...