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FreeLancer

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  • C_MonC_Mon A Genuine Sucker
    Damn it looks nice!!!
  • Entil'ZhaEntil'Zha I see famous people
    [QUOTE][i]Originally posted by RubberEagle [/i]
    [B]hm.. TNT or voodoo 5 i think (though i'm not sure about the voodoo 5).
    I know people have played the game without problems on a P2 300MHz with a TNT2.

    btw: There have been errors with the "copyright" system that Fileplanet uses, as far as i know...
    If you have problems installing it, you might want to wait until monday and download it from another location then... [/B][/QUOTE]

    I'l have to give the download a try, as long as it runs on a TNT then it'll run on the GeForce256 that i've got at the moemnt.
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    yep, it should definitely run on a geforce 256
  • croxiscroxis I am the walrus
    I got hte demo this morning. WOW. This is nothing short than bloody awesome! And I only have a geforce 2..................
  • MundaneMundane Elite Ranger
    :( this was disappointing....I-War 2 got better graphics...just boring :(
  • Yes...i agree, I-war2 is much prettier..the explosions look like they have maybe like 7-8 frames, as opposed to the wonderful ones in I-war2, and espcially in freespace 2...acutally, IMO, FS2 looks better.. The poly counts are really, really low, and it has a washed out feel to the colors

    I dunno, it feels like an arcade game..and a B5 mod would be almost impossible unless you put the guns on gimbles because the mouse control, while it works alright for the style that freelancer uses, is not accurate enough for a stationary gun in a fighter vs fighter kind of way. That and I can't bank or go backwards (which feels weird given the FPS style of play, I was circle strafing a weapons platform, a concept that completely defeated the AI). The sound effects don't contribute much to the feel either, as the guns are tinny and arcade-like too.

    That and a mini-spolier...would SOMEONE PLEASE come up with a different opening sequence than "mysterious colorful weaponed ships blow up a base"????!!!

    Now, for the positive sides. Despite being mouse driven, it does work well since the game was made with mouse control being the focus. Not saying it's what I prefer, but it works. Graphically, it's OK, but not awe-inspiring. Sound wise..it has 3d sound at least.

    The planets are kinda fun..graphically, they are kinda low poly in terms of the environment, but the characters look good (not quite Unreal 2, but heck, this is a space sim)...i thought it could have been more interactive than it was, but that's ok.

    Overall, it's good for what it's trying to be, but it's an RPG at it's core, not a space sim...something like diablo II in space, or maybe given it's freedom like morrowind in space, but with diablo II paced action.
  • WHYWHY Elite Ranger
    hmm... Very neat....


    Though, what immediately popped into my mind when I saw how gate travel worked was "Cowboy Bebop".

    Now if only someone'd make a Swordfish model...
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    you should all try to put the performance slider to the far right....
  • C_MonC_Mon A Genuine Sucker
    I think Freelancer is kind of cool! I don't own a joystick so I like the mouse control system. As for the grafic, I don't think it's that bad!
  • It defaulted to all max detail levels on my system, my opinion still stands.
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    just thought that with the comments by some people, they've played it on the lowest possible LOD...
    while i respect your opinion, i don't agree ;)
  • Captain,SimmondsCaptain,Simmonds Trainee trainee
    I just got it the other day, Its a sweet game. And it has a very good campain.
  • MundaneMundane Elite Ranger
    Starlancer was much better :)
    the graphics looked dated in Freelancer

    hmm..I have already said it earlier in the thread....
  • Has anyone here tried the Rebalance Mod for Freelancer?

    There's a number of changes, here's what I can remember.

    Trent no longer has his dodgy leather jacket, he's got a better outfit.
    You can destroy bases.
    There are new mission types, anti battleship missions etc.
    You can see 'carrier groups' on patrol, groups of cap ships patrolling a system rather than being static.
    THere are a HELL OF A LOT of new ship types you can fly.

    Heres a list of what I remember

    Battlestar Galactica Colonial Viper
    Battlestar Galactica Cylon Raider
    Hercules Mk II from Freespace 2
    Starfury Aurora
    Thunderbolt Starfury
    X-Wing
    A-Wing
    Y-Wing
    TIE Fighter
    TIE Interceptor
    TIE Defender
    Whitestar
    Aliens Colonial Marine Dropship
    Centurion Fighter from Privateer
    Sith Infiltrator from Phantom Menace
    Jedi Starfighter From Attack of the Clones
    Arrow fighter from Wing Commander 3
    Hellcat from Wing Commander 3

    And LOTS more
  • RickRick Sector 14 Studios
    *Old topic resucitation alert*

    I just picked it up...20 minutes ago.

    Pondering a S14 server once I crack the box open...

    -R.
  • BekennBekenn Sinclair's Duck
    Ooh... should be interesting!

    And it's definitely a good game. But I think I already said that, many moons ago.
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    [QUOTE][i]Originally posted by Anla'Shok Douglas Nicol [/i]
    [B]THere are a HELL OF A LOT of new ship types you can fly.
    [/B][/QUOTE]
    :rolleyes: [SIZE=1]not to mention that there is a B5 TC in the works for FL:rolleyes:
    and also there's[URL=http://members.chello.at/rubbereagle/viper2.html]this beauty[/URL] (not the one from rebalance)[/size]
  • Captain,SimmondsCaptain,Simmonds Trainee trainee
    The game reminds me a bit of I-war II. The game has a very good plot, just like I-war II.

    This game would make a very good movie.
  • Hmm.. the plot.... You got me interested enough to replay the game and I'd give multiplayer a shot, but that said...
    (highlight below for SPOILERS)
    .
    .
    [size=2][color=#464774]It started out good, but I was let down by where they went with the plot:
    Oh No!!!! OMG!!! We're doomed, super aliens that will kill everyone!!!!!!!
    That is so much better than in-fighting between the factions. :rolleyes:They coulda gone places with the Rheinland-Liberty tensions. Either that or a new conflict w/ the coalition as is implied by the "we will never forget" part of the intro.
    Meh. [/size][/color]
  • Captain,SimmondsCaptain,Simmonds Trainee trainee
    [QUOTE][i]Originally posted by Lennier [/i]
    [B]Hmm.. the plot.... You got me interested enough to replay the game and I'd give multiplayer a shot, but that said...
    (highlight below for SPOILERS)
    .
    .
    [size=2][color=#464774]It started out good, but I was let down by where they went with the plot:
    Oh No!!!! OMG!!! We're doomed, super aliens that will kill everyone!!!!!!!
    That is so much better than in-fighting between the factions. :rolleyes:They coulda gone places with the Rheinland-Liberty tensions. Either that or a new conflict w/ the coalition as is implied by the "we will never forget" part of the intro.
    Meh. [/size][/color] [/B][/QUOTE]


    If I remember Freelancer is a Continuation of Starlancer. And after the Colony ships left earth the Solar system were destroyed by the Nomads.

    Spoiler Highlight below

    [color =464774] I was a bit disapointed about the super aliens, I was hoping for somthing better then that, not shure what it was. They kinda messed it up when they had Super aliens in I-war II. Also they could have put more missions in the game, around 30 or so.[/color]
  • your spoiler code is broken...ditch the #.

    BTW, spoiler text is a code most other forums with VBB have...why not us? :D
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Because despite asking many times, noone bothered to tell us how, Spoiler: and I've only just got around to figuring it out. :) Check the vB code help.
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