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Hmmmmmmm...

JackNJackN <font color=#99FF99>Lightwave Alien</font>
Not anything very recent in here...

Guess I'll have to keep it alive...

[img]http://216.15.145.59/mainforums/wink.gif[/img]

Time to dig into Lightwave after being unproductive for two years...

[img]http://216.15.145.59/mainforums/smile.gif[/img]

Comments

  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    !*BUMP*!

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Must have missed this thread...

    I finally have time to do some modelling again, and to prepare for the construction of my Hoplite Mk II, I've decided to do the Whitestar splines tutorial. So far I have the underside of the nose. It's [i]shiny[/i]! [img]http://216.15.145.59/mainforums/smile.gif[/img]
    I have to say that I like splines now. They're great for getting nice shapes with good detail easily.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • I can rarely seem to reply to many threads here, for some weird reason. (Hopes this works)

    If you didn't see it you can watch the first draft of my company's showreel here [img]http://216.15.145.59/mainforums/tongue.gif[/img] [img]http://216.15.145.59/mainforums/smile.gif[/img] [img]http://216.15.145.59/mainforums/smile.gif[/img]
    [url="http://www.spacecadet.dk/"]http://www.spacecadet.dk/[/url]

    Yer right, nonin' 'appenin' 'ere [img]http://216.15.145.59/mainforums/wink.gif[/img]

    ------------------
    Thomas Banner
    [url="http://www.3dfrontier.com/~banner/"]Diverse 3D[/url]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Give us a yell when it's out. [img]http://216.15.145.59/mainforums/smile.gif[/img]

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • splines?
    heh, nurbs are nurbs I always say, and yea...they rock. [img]http://216.15.145.59/mainforums/smile.gif[/img]

    me, I'm modeling every AOG tank for use in TreadMarks. [img]http://216.15.145.59/mainforums/smile.gif[/img]

    ------------------
    [b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
    [b]Sanfam: [/b]"And Drazi didn't like it one bit.-
    [b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
    ---
    [b][i]ahhh, the good old days of HTML.[/i][/b]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    Oh yes, nurbs do rock. I made my entire dragon with them. But splines are really good for non-organic curved surfaces because you can get in the nice details like sharp edges on wings or similar so much more easily.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • RubberEagleRubberEagle What's a rubber eagle used for, anyway?
    *hehe* yeah.. did about 75% of my StarFury with Splines [img]http://216.15.145.59/mainforums/smile.gif[/img] , and use them extensively for every other mesh i'm doing (Hell, I've done a low poly Enterprise-A mesh, and about 90% of it were done with splines... just 6 boxes, 4 spheres and one cylinder.. [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    The only problem I have is sometimes getting corrupted (ie crumpled) meshes out of them. I've yet to work out how to fix that. It always happens with three sided ones, which is to be expected, but it also happens with 4 sided ones sometimes.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Big L's:

    Are you refering to Non-Planar poly's?

    In Modeler 5.x you can select the polygon mode button at the bottom, then type the "w" key to get polygon stats you should be able to select the non-planar poly's by themselves, and just go and triple them.

    [img]http://216.15.145.59/mainforums/wink.gif[/img]

    Meanwhile:

    What I've been up to...

    [img]http://www.b5mg.com/~alien/MISC/EB/R3.jpg[/img]

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    You like your sub, don't you? [img]http://216.15.145.59/mainforums/smile.gif[/img] Me to.

    I'm refering to crumpled meshes. The polygons themselves are planar, but the mesh they form has bad bad bad wrinkles in it, occasionally having some polygons facing in completely the opposite direction.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • PJHPJH The Lovely Thing
    Hmmmm..... you've probably built your mesh somehow wrong then. It's easy to make mistakes when patching spline cages and those often appear as a kind of "wrinkles" when rendering.

    Can you show us an example pic(s) of those meshes? It's much easier to find out what's wrong when seeing the error.

    - PJH
  • SanfamSanfam I like clocks.
    Hey! I should go and model a sub [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    So should I. Eventually.

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • SanfamSanfam I like clocks.
    But you've proven that you can model [img]http://216.15.145.59/mainforums/smile.gif[/img] I can't [img]http://216.15.145.59/mainforums/smile.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    I have?

    ------------------
    [b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
    Never eat anything bigger than your own head.
    The Balance provides. The Balance protects.

    "Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
  • EternityEternity Elite Ranger
    Hey JackN Now's tha Shadow/Drakh B6 comming? Got any preview shots yet?
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Heh heh...

    I'm just now getting back into using Lightwave. I'm still stuck in the 5.6c version era though...

    I'm going to have to get some books on 6.5x and 7 here soon...

    [img]http://216.15.145.59/mainforums/wink.gif[/img]

    Yeah, I need to finish the Shadow B6, and then get my concept of a Drakh B6 done also...

    Still on the list...

    [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
  • EternityEternity Elite Ranger
    Got any piccys of progess so far so we can start drooling?
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    Just old ones at the moment...

    Will post some soon...

    [img]http://216.15.145.59/mainforums/wink.gif[/img]
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