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David of Mac
Elite RangerCa
in Zocalo v2.0
I just saw this, and it looks real neat. I've played around with some of their other software, and it is amazingly realistic. I'm downloading the demo now.
[quote]From [url="http://www.insidemacgames.com/news/story.php?ArticleID=6705"]Inside Mac Games[/url]
[b]Thursday, December 5, 2002
Laminar Research Unveils Space Combat
8:54 AM | Tim Morgan
The prodigious designers of Laminar Research unveiled the curtains on their latest product in a string of realistic simulation platforms: [url="http://www.x-plane.com/SpaceCombat.html"]Space Combat.[/url] The realistic space flight simulator (which may soon be renamed to "X-Plane Space") has already reached version 1.05 within merely a day from its release.
Space Combat puts the player in control of a spaceship (which he or she may choose to design himself/herself or download from the Internet) floating within our solar system. Space Combat abides faithfully to the Laws of Physics, forcing the player to worry about physical concepts he or she may vaguely remember from physics class — concepts such as conservation of momentum, Newtonian laws of gravity, and even the pesky effects of Einstein's Special Relativity.
The game currently is distributed as a demo that does not allow the player to exceed the paltry speed of 100 meters per second. One can opt to purchase a license code for $19.99 to allow unrestricted movement throughout the solar system. As the game becomes more powerful, however, the price will rise.
In holding with the "Combat" part of the name, programmer Austin Meyer intends to release a future version that includes AI-controlled enemy ships that the player can engage in a frictionless, airless environment.
Laminar Research is most known for its extensible and realistic flight simulator, X-Plane, as well as a mech game by the name of Young's Modulus with the same attention to detail and modularity.[/b][/quote]
So, who wants to make the StarFury? [img]http://216.15.145.59/mainforums/wink.gif[/img]
[quote]From [url="http://www.insidemacgames.com/news/story.php?ArticleID=6705"]Inside Mac Games[/url]
[b]Thursday, December 5, 2002
Laminar Research Unveils Space Combat
8:54 AM | Tim Morgan
The prodigious designers of Laminar Research unveiled the curtains on their latest product in a string of realistic simulation platforms: [url="http://www.x-plane.com/SpaceCombat.html"]Space Combat.[/url] The realistic space flight simulator (which may soon be renamed to "X-Plane Space") has already reached version 1.05 within merely a day from its release.
Space Combat puts the player in control of a spaceship (which he or she may choose to design himself/herself or download from the Internet) floating within our solar system. Space Combat abides faithfully to the Laws of Physics, forcing the player to worry about physical concepts he or she may vaguely remember from physics class — concepts such as conservation of momentum, Newtonian laws of gravity, and even the pesky effects of Einstein's Special Relativity.
The game currently is distributed as a demo that does not allow the player to exceed the paltry speed of 100 meters per second. One can opt to purchase a license code for $19.99 to allow unrestricted movement throughout the solar system. As the game becomes more powerful, however, the price will rise.
In holding with the "Combat" part of the name, programmer Austin Meyer intends to release a future version that includes AI-controlled enemy ships that the player can engage in a frictionless, airless environment.
Laminar Research is most known for its extensible and realistic flight simulator, X-Plane, as well as a mech game by the name of Young's Modulus with the same attention to detail and modularity.[/b][/quote]
So, who wants to make the StarFury? [img]http://216.15.145.59/mainforums/wink.gif[/img]
Comments
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[url="http://www.alecm.com/"]Alec McClymont[/url]
"Something is only impossible until it's not."
Trust me, given what happened with X-Plane, I would be surprised if, in two years, it didn't have multiplayer, scenarios, and High-Quality graphics.
[This message has been edited by David of Mac (edited 12-05-2002).]
that program is AWSOME. I hope this gets a good!
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
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[b][i]ahhh, the good old days of HTML.[/i][/b]
[b]Doesn't look nearly good enough to pay for.
[/b][/quote]
eh, your judging style of over substance [img]http://216.15.145.59/mainforums/wink.gif[/img]
and no style isnt substance! [img]http://216.15.145.59/mainforums/wink.gif[/img]
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[url="http://www.minbari.co.uk/log12.2263/"]Never eat anything bigger than your own head.[/url]
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[b]Well, I'm waiting for IFH. [img]http://216.15.145.59/mainforums/smile.gif[/img][/b][/quote]
well, who isn't?
I just wish they would fix their starfury...
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
---
[b][i]ahhh, the good old days of HTML.[/i][/b]