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an idea to get the ItF DEMO
When I listened to the newly released ItF music, and stumbled across some screenshots of the game, i suddenly felt how much i still want the game.
As far as I know, at the time the game was canceled, there was a demo prepared to be released, wich only needed some finishing touches.
Now I'm asking my self, wouldn't it be possible to persuade the new Sierra Execs to release the demo as Freeware (if it's still around).
And I also think that, if we start an attempt, we should try to get as many B5 fans as possible, spreading word in newsgroups, other forums, and maybe even write a letter to gamezines that print things like that.
I know, the possibility that they'll release the demo is nearly as big as to win in a lottery, but if WE don't try, who else should?
As far as I know, at the time the game was canceled, there was a demo prepared to be released, wich only needed some finishing touches.
Now I'm asking my self, wouldn't it be possible to persuade the new Sierra Execs to release the demo as Freeware (if it's still around).
And I also think that, if we start an attempt, we should try to get as many B5 fans as possible, spreading word in newsgroups, other forums, and maybe even write a letter to gamezines that print things like that.
I know, the possibility that they'll release the demo is nearly as big as to win in a lottery, but if WE don't try, who else should?
Comments
I'd really like to see the demo, or to have it in my hands/on my hard disk [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
I'd say we should go for it [img]http://216.15.145.59/mainforums/icons/icon14.gif[/img]
[This message has been edited by RubberEagle (edited 07-25-2001).]
making an great text and write letters and emails to newsgroups, b5 fan pages, game magazines, the dvd pettiton and so on
I think it would the only chance we have to get these great demo
[This message has been edited by Alpha-1 (edited 07-25-2001).]
This all is also assuming they still have the materials. It is possible that they have destroyed the IP to make space in their warehouse. Also, the demo was not even completed. Even if it were released, it would not be usable, and would be horribly limited. What was working, IIRC, was simple flight dynamics and a basic AI.
when it not work ok
but when it works it would be great for us [img]http://216.15.145.59/mainforums/smile.gif[/img]
to try it cost nothing for us
we only can win when we try it
But Sierra will almost certainly never release it. It would require effort for them and there would be costs involved in finding it, getting it into a releasable package, and distributing it. Why would they do that if they arn't going to gain anything from it?
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[b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
Never eat anything bigger than your own head.
The Balance provides. The Balance protects.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
If you mean, pay for the material, you had better get a few million dollars handy.
what would it cost to release these demo???
sierra release the demo as freeware and we pay for for the work they have to release the demo [img]http://216.15.145.59/mainforums/smile.gif[/img]
[b]The demo was completed enough, given it was meant to ship out something like the day after the announcement was made.
But Sierra will almost certainly never release it.[/b][/quote]
Maybe a couple thousand snail mails might change their minds. Seems to me that when we have applied pressure in the past,they have caved in.
but the ole Mimbari on this thread have it right....
Sierra has a grudge.... just exactly who has it.... and how far up the food chain inside Sierra the bearer of that grudge is, I am uncertain... but it is a grudge, grudges are negative emotional states, not rational thinking ones...
short of holding a PPG to the head.... they will do everything they can to make sure the IP does not survive let alone see the light of day.
And we've seen words from the Vorlons about how the entire corporation has closed ranks, Viviendi do not even enter into any correspondence...
Sierra sucks.... end of story.
and I'm not sure where this quote comes from.... but I think it's related to Sierra..
" f #%@ them with hot nuclear rods ".... [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
we should focus our attempts at fund raising...
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[b]Wesley[/b]: Worf, tell me what you know about attracting women.
[b]Worf[/b]: *roars loudly*
[b]Wesley[/b]: So you are saying i should roar?
[b]Worf[/b]: No. The women roar..... and hurl heavy objects.
[i]- Star Trek: The Next Generation[/i]
They barely even classify as people due to their lack of souls, too!
They are mindless Yes-man type robots who are controlled by a higher power.
[img]http://216.15.145.59/mainforums/smile.gif[/img]
The thing with paying for it would never work, as Warner could argue that they are making money with it, without their approval (license).
And I may be missinformed, but how many approaches have ben made AFTER the change in the Sierra management?
Maybe the problems were caused by one of the "replaced" guys...
It's like the situation when Clark was president... the chances for victory are small, microscopic maybe, but what would happened, if Sheridan just resigned, because he thought that he couldn't win?
How many of you would be willing to reduce your machines of today down to a groveling pile of silicon by reversing your Direct X versions from 7 & 8 down to 5 or 6 to get this "Demo" to work?
The "Demo" doesn't run better with newer versions of Direct X, it actually locks up.
It's a lot of work for the simple pleasure of getting a very unpolished kludge to work on your machines.
Now... Don't take the above the wrong way either! I'm not saying I have the "Demo", just that I know what would happen.
[img]http://216.15.145.59/mainforums/wink.gif[/img]
It was a question worth asking, though.
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We are one. No matter the blood, no matter the skin, no matter the world, no matter the star. .. We are one.
No matter the pain, no matter the darkness, no matter the loss, no matter the fear. .. We are one.
- Alliance Preamble to the Declaration of Principles, The Paragon of Animals
Webmaster [url="http://www.Sprungtor.de"]www.Sprungtor.de[/url]
[b]The "Demo" doesn't run better with newer versions of Direct X, it actually locks up.
[/b][/quote]
How would you know that [img]http://216.15.145.59/mainforums/wink.gif[/img]
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possibly futile, but very human.
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[b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
Never eat anything bigger than your own head.
The Balance provides. The Balance protects.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
didn't sierra want to sale, or was it to many money or was there no interested publisher?
Don't get me angy. You wouldn't like me when I'm angry.
That phrase is so loaded with objectionable thinking that I don't know where to begin -should I start with the broader issue of the value placed on creativity by society and corporations, or should I throttle you for the more basic insult to those who contribute to the visual side of the gaming industry (who by the way need to master a body of knowledge and skills at least as big as those of programmers).
rant off
Marc
Marc: he was just having a joke. Didn't you see the smilie?
Cherio.
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Catapvltam habeo. Nisi pecvniam omnem mihi dabis, ad capvt tvvm saxvm immane mittam.
Mater tva criceta fvit, et pater tvo redolvit bacarvm sambvcvs.
[b]Just an artist....
Don't get me angy. You wouldn't like me when I'm angry.
[...]
[/b][/quote]
You sound a bit frustrated... I guess I know what you're feeling and can only agree with your statement about how creativity is/should be seen. Funny thing is: I am "only a programmer" who cannot let his creativity play. But I think you agree that a multimedia project (such as a computer game) will only be good when people with an understanding for the other sectors beside their own work together.
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We are one. No matter the blood, no matter the skin, no matter the world, no matter the star. .. We are one.
No matter the pain, no matter the darkness, no matter the loss, no matter the fear. .. We are one.
- Alliance Preamble to the Declaration of Principles, The Paragon of Animals
Webmaster [url="http://www.Sprungtor.de"]www.Sprungtor.de[/url]
As I understood it, the publishers "feared" that Sierra would play a similar stunt this time like in september (?) last year..
(the following doesn't go against you biggles, it's just "inspired" by your comments and it's follow ups).. "just an artist" i think the problem with todays computer gaming world is, that there are too many people who just want the stupid multiplayer shooters like counterstrike (don't get me wrong, i play it too)they may be fun for a short while, but I for my part want a game where i feel like I'm part of the universe, and no programmer can see after that (programmers, don't be offended, i'm one myself). you need talented 3D and 2D artist, you need good voice talents, writers, and (what i think is a very critical part) a good design team.
A simple multiplayer mod can be made by one person in a week (I've made a simple weapon mod to HL when i didn't even know anything about c++), but the real test of talent and dedication can only come with a "big" project, that has a involving storyline....
just my 2 cents...
p.s.: did i mention great music hightens the atmosphere too?
[This message has been edited by RubberEagle (edited 07-26-2001).]
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[b]Required reading: [url="http://www.minbari.co.uk/log12.2263/"]http://www.minbari.co.uk/log12.2263/[/url][/b]
Never eat anything bigger than your own head.
The Balance provides. The Balance protects.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[b]Well, i for my part would even go as far as buying a mac to play the demo [img]http://216.15.145.59/mainforums/smile.gif[/img] [/b][/quote]
Really! Too bad you didn't mention this yesterday. Apple had their refurbished section full of unsold cubes for about $1000. That's cheaper than some iMacs.
[b]And I may be misinformed, but how many approaches have been made AFTER the change in the Sierra management? Maybe the problems were caused by one of the "replaced" guys...
[/b][/quote]
You [i]may[/i] be right. But without someone inside, or without someone, or people, dedicating themselves to some detective work, it's impossible to say. I certainly don't know.
I've fantasized about telling someone high up at the [i]new[/i] Sierra that they could save face, make themselves heroes, and make themselves some money by dusting off the IP and finishing it up, now that those with [i]misinformed [/i] objections are gone. But I always end up by realizing that most likely no one there gives a rat's ass. [img]http://216.15.145.59/mainforums/mad.gif[/img]
On the other, other hand, I could be too cynical to see the situation clearly. [img]http://216.15.145.59/mainforums/tongue.gif[/img]
[This message has been edited by Randy (edited 07-26-2001).]
Again, no harm in trying. I don't believe it will succeed, but I could easily be proven wrong.
[This message has been edited by Sanfam (edited 07-26-2001).]
[b]
Again, no harm in trying. I don't believe it will succeed, but I could easily be proven wrong.
[/b][/quote]
I wouldn't say that I believe in a really good chance that we could succeed, but nevertheless, there is one, and I would kick my own ass if i wouldn't try to take it...
And we might even draw attention again to the fact, that there still is an audience for B5 games...