english :
And what's the current state of affairs at Sector 14 studious now that ITF got cancelled ? I heard rumors of resurrection .... Well, in the meantime you could all start over, the grafics do no longer match CURRENT standards, do they ? ( This thing was supposed to air late '99 )
deutsch :
Und wie siehts jetzt bei Sector 14 Studios aus, jetzt wo ITF gecancelt wurde ? Ich hab Gerüchte gehört es ginge womöglich doch weiter, aber mittlerweile ist die Grafik wohl nicht mehr auf dem aktuellen Stand ( Das Ding sollte ja Herbst 99 rauskommen )
[This message has been edited by Skullar (edited 03-18-2002).]
[quote]Originally posted by Crazy Eddie:
[b]Well ive finished mine (sorta) P count is about 1750 polys, No textures, the ones on there are just for deisplay, so enjoy..
[url="http://ssd.servehttp.com/cess/wip/wip10.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/wip10.jpg[/img] [/url]
[url="http://ssd.servehttp.com/cess/wip/wip8.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/wip8.jpg[/img] [/url]
ta for now
cheers
eddie
[This message has been edited by Crazy Eddie (edited 29-03-2002).][/b][/quote]
[This message has been edited by Alpha-1 (edited 03-29-2002).]
[quote]Originally posted by Rick:
[b]Meine Familie entstanden in Deutschland. Woher denken Sie "Brewer" die gekommen werden?
- R.
(and babelfish helps where my German is lacking [img]http://216.15.145.59/mainforums/wink.gif[/img] )[/b][/quote]
Where do your family come from ???
Bremen, Stuttgart, Munich, Hamburg or another town ???
cu
Cyce
------------------
The best Hope is Future and the future made us stronger.
The fight for the game is now full with heavy flames.
" Nichts ist genau das, was er zur Zeit zu sein scheint... 'G 'Kar' "
[quote]Originally posted by henrik:
[b]As promised, here is a Lightwave rendered pic of a damaged ship. I need your comments on the artistic detail, cause I have never modelled a damaged ship before. Is it good, fake, more damage, less damage? Does the damage look fake? I need all the input I can get. If you want shots from other views just let me know...
[This message has been edited by henrik (edited 24-04-2002).][/b][/quote]
Also, wenn ihr verbesserungsvorschläge habt dann postet dass bitte in diesem Threat [url="http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000245.html"]http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000245.html[/url]
[This message has been edited by Alpha-1 (edited 05-15-2002).]
[quote]
Looking good, do you like this one too?
[url="http://members.chello.at/babylon5/hyp_05.jpg"] [img]http://members.chello.at/babylon5/thumb_hyp_05.gif[/img] [/url]
some more are under way... working on Hyperion subsystems now, explosions, parts and other coolies...
cheers!
Henrik
[/quote]
und es gibt auch noch ein leues logo, da einige mit dem alten nicht zufrieden waren
[quote]
To Henrik: Just trying to be up to your standards, guys! [img]http://216.15.145.59/mainforums/wink.gif[/img]
To FalconDesign: Why? Cause I consider it to be better.
Anyway, we should respect the wishes of majority of fans and make them happy, right?
[img]http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/new_5_logo.jpg[/img]
If team has no objections - let it be the one.
[/quote]
den thred findet ihr hier: [url="http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000254.html"]http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000254.html[/url]
[This message has been edited by Martin (edited 06-09-2002).]
[This message has been edited by Martin (edited 06-09-2002).]
[quote]Originally posted by Black Sheep:
[b]Ich könnte mich an dieser Stelle nochmal über Sinnlosigkeit der Screenshots von dem Trailer aufregen....[/b][/quote]
die sind wohl für die leute die sich den trailer nicht downloaden können/wollen
[quote]Originally posted by Black Sheep:
[b]Schwachsinn...wer sich den Trailer nicht downloaden will, guckt sich auch nicht die Bildchen an. Und für die 56k Lamer gibt es ja die low-res Version![/b][/quote]
Glaube ich nicht... sich mal ohne "großen Aufwand" ein paar Bildchen anzusehen, macht schließlich Lust auf mehr. Es ist Fliegenfängertaktik und ich denke, sie funktioniert [img]http://216.15.145.59/mainforums/wink.gif[/img].
------------------
We are one. No matter the blood, no matter the skin, no matter the world, no matter the star. .. We are one.
No matter the pain, no matter the darkness, no matter the loss, no matter the fear. .. We are one.
- Alliance Preamble to the Declaration of Principles, The Paragon of Animals
Webmaster [url="http://www.Sprungtor.de"]www.Sprungtor.de[/url]
[quote]
I thought I would give you people a slightly better shot of the guy as i was moaning to akeen about how few news updates [img]http://216.15.145.59/mainforums/tongue.gif[/img]
The first ones is with a basic base texture map, I have currently broken the head down to add detail to certain points which I will show you a picture tommorw if I get time:
So whats next? Next I must work on the Hair. As henrik sugested I should use a Plugin called Sasquatch Lite for Lightwave but I have decided to go about it the old fashion approach and sweet it out, that means each facial hair will be modeled for detail.
Feed Back would be nice
PuG :he-he: :he-he:
ironfoot.net
[/quote]
[This message has been edited by Alpha-1 (edited 06-20-2002).]
einige Screenshots aus dem IFH Intro
[quote]Originally posted by Renderer:
[b][url="http://freespace.volitionwatch.com/us/Renderer/intro00.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro00.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro01.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro04.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro04.jpeg.jpg[/img] [/url]
------------------
[IFH team]
Oleg from Space Dream Factory
- Mesa so smilen to see'en yousa! Wahoooo! -
[quote]
Doesn't our models allow good closeups?
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyperion_rep.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyperion_rep.jpeg.jpg[/img] [/url]
best regards
Henrik
[/quote]
EDIT:Noch ein Screenshot..
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyp2.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp2.jpeg.jpg[/img] [/url]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
[quote]
Hmm, I see I have to make things more clear ???
[quote]First of all I dont unerstand a thing that is on the picture.[/quote]
You see first the Hangar bay of the Hyperion blown to bits, and the mid rear turret flying in a million pieces.
[quote]Yes I know that using lots of darkness is a way to hide modeling and make everything look better (check out Alien versus Predator). but no, I have yet to see any ingame models that allow good closeups. [/quote]
Is it our fault that space is dark? I am in NO WAY deliberatly trying to lower the lights in order to hide the faults or the low quality of the models, cause guess what, there are no obvious faults and I am proud of the quality I have managed to put on an realtime model.
[quote]Difference is that you bring details out on textures, but in cinematics, they should be all modeled. That is the difference between game and cinematic movie modeling.[/quote]
Of course..... :sleepy: :sleep: [img]http://216.15.145.59/mainforums/rolleyes.gif[/img] :eh:
And here is a screenie from the "bright side"....
best regards
Henrik [url="http://www.student.bth.se/~t98hno/hyp3.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp3.jpeg.jpg[/img] [/url]
Bevor ihr euch ins Hemd macht...das sind selbstverständlich keine "richtigen" Screenshots, sondern zeigen nur sehr deutlich den Spieltrieb der IFH devs [img]http://216.15.145.59/mainforums/tongue.gif[/img]
[quote]Originally posted by cortotana:
[b]Gab es nicht so eine FAQ hierzu????[/b][/quote]
ja hier [url="http://ifh.firstones.com/faq.shtml"]http://ifh.firstones.com/faq.shtml[/url]
da steht dasd auch irgendwo drinne mit den Anforderungen...sollte aber inzwischen ein wenig veraltet sein, da die IFH Engine ja ständig weiterentwickelt wird
..was nicht heissen soll, dass sie langsamer wird [img]http://216.15.145.59/mainforums/rolleyes.gif[/img]
Übrigens...Henrik hat nen 1800er Athlon mit ner GeForce 2...auf den Screenies kann man die FPS Zahlen sehen also rechnet euch aus, wie es bei euch läuft [img]http://216.15.145.59/mainforums/wink.gif[/img]
Übirgens wollte ich mich auch mal an Screenshots versuchen (Alpha 1 hat mir die Ohren weichgelabert [img]http://216.15.145.59/mainforums/biggrin.gif[/img])...naja...könnt ihr euch hier ansehen:
[url="http://freespace.volitionwatch.com/us/Renderer/ifh-weird.jpg"]http://freespace.volitionwatch.com/us/Renderer/ifh-weird.jpg[/url]
Im übrigen glaube ich auch, das ich die falschen StarFury Texturen habe... [img]http://216.15.145.59/mainforums/rolleyes.gif[/img]
Die FPS Rate sagt nicht wirklich was aus. Da gibt´s noch so Runterbremser wie 32-bit, 4xFSAA und Auflösungen von 1600x1200 und darüber. Weiß ich ja nicht, mit welchen Einstellungen der Screenshots macht.
Bis das Release endlich ist, hab ich meinen PIII 750 wahrscheinlich schon lange verschrottetet.
Comments
And what's the current state of affairs at Sector 14 studious now that ITF got cancelled ? I heard rumors of resurrection .... Well, in the meantime you could all start over, the grafics do no longer match CURRENT standards, do they ? ( This thing was supposed to air late '99 )
deutsch :
Und wie siehts jetzt bei Sector 14 Studios aus, jetzt wo ITF gecancelt wurde ? Ich hab Gerüchte gehört es ginge womöglich doch weiter, aber mittlerweile ist die Grafik wohl nicht mehr auf dem aktuellen Stand ( Das Ding sollte ja Herbst 99 rauskommen )
[This message has been edited by Skullar (edited 03-18-2002).]
[b]Well ive finished mine (sorta) P count is about 1750 polys, No textures, the ones on there are just for deisplay, so enjoy..
[url="http://ssd.servehttp.com/cess/wip/wip10.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/wip10.jpg[/img] [/url]
[url="http://ssd.servehttp.com/cess/wip/wip8.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/wip8.jpg[/img] [/url]
ta for now
cheers
eddie
[This message has been edited by Crazy Eddie (edited 29-03-2002).][/b][/quote]
[This message has been edited by Alpha-1 (edited 03-29-2002).]
[b]Meine Familie entstanden in Deutschland. Woher denken Sie "Brewer" die gekommen werden?
- R.
(and babelfish helps where my German is lacking [img]http://216.15.145.59/mainforums/wink.gif[/img] )[/b][/quote]
Where do your family come from ???
Bremen, Stuttgart, Munich, Hamburg or another town ???
cu
Cyce
------------------
The best Hope is Future and the future made us stronger.
The fight for the game is now full with heavy flames.
" Nichts ist genau das, was er zur Zeit zu sein scheint... 'G 'Kar' "
[url="http://www.b5.ru/misc/ifh-shot-20020328.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/ifh-shot-20020328.jpg[/img] [/url]
[b]As promised, here is a Lightwave rendered pic of a damaged ship. I need your comments on the artistic detail, cause I have never modelled a damaged ship before. Is it good, fake, more damage, less damage? Does the damage look fake? I need all the input I can get. If you want shots from other views just let me know...
[url="http://www.student.bth.se/~t98hno/gd1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/gd1.jpg[/img] [/url]
cheers!
Henrik
[This message has been edited by henrik (edited 24-04-2002).][/b][/quote]
Also, wenn ihr verbesserungsvorschläge habt dann postet dass bitte in diesem Threat [url="http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000245.html"]http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000245.html[/url]
[This message has been edited by Alpha-1 (edited 05-15-2002).]
Looking good, do you like this one too?
[url="http://members.chello.at/babylon5/hyp_05.jpg"] [img]http://members.chello.at/babylon5/thumb_hyp_05.gif[/img] [/url]
some more are under way... working on Hyperion subsystems now, explosions, parts and other coolies...
cheers!
Henrik
[/quote]
und es gibt auch noch ein leues logo, da einige mit dem alten nicht zufrieden waren
[quote]
To Henrik: Just trying to be up to your standards, guys! [img]http://216.15.145.59/mainforums/wink.gif[/img]
To FalconDesign: Why? Cause I consider it to be better.
Anyway, we should respect the wishes of majority of fans and make them happy, right?
[img]http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/new_5_logo.jpg[/img]
If team has no objections - let it be the one.
[/quote]
den thred findet ihr hier: [url="http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000254.html"]http://www.thegamingunion.co.uk/Forum/ubb/Forum46/HTML/000254.html[/url]
[This message has been edited by Martin (edited 06-09-2002).]
[This message has been edited by Martin (edited 06-09-2002).]
[url="http://ifh.firstones.com/shots/may_2002/atm-shuttle_02.jpg"] [img]http://ifh.firstones.com/shots/may_2002/atm-shuttle_02_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/atm-shuttle_03.jpg"] [img]http://ifh.firstones.com/shots/may_2002/atm-shuttle_03_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/fury-platform_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/fury-platform_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega_02.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega_02_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega-fury_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega-fury_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega-eng_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega-eng_01_tb.jpg[/img] [/url]
[b]Ich könnte mich an dieser Stelle nochmal über Sinnlosigkeit der Screenshots von dem Trailer aufregen....[/b][/quote]
die sind wohl für die leute die sich den trailer nicht downloaden können/wollen
Date: Sunday, June 2 2002 | 21:51 GMT Provided by: Commander
Subject: New frazi model
New frazi model is done, with new engines system.
You can see [url="http://ifh.firstones.com/shots.html"]shots[/url], as usual.
[/quote]
[This message has been edited by Alpha-1 (edited 06-02-2002).]
[b]Schwachsinn...wer sich den Trailer nicht downloaden will, guckt sich auch nicht die Bildchen an. Und für die 56k Lamer gibt es ja die low-res Version![/b][/quote]
Glaube ich nicht... sich mal ohne "großen Aufwand" ein paar Bildchen anzusehen, macht schließlich Lust auf mehr. Es ist Fliegenfängertaktik und ich denke, sie funktioniert [img]http://216.15.145.59/mainforums/wink.gif[/img].
------------------
We are one. No matter the blood, no matter the skin, no matter the world, no matter the star. .. We are one.
No matter the pain, no matter the darkness, no matter the loss, no matter the fear. .. We are one.
- Alliance Preamble to the Declaration of Principles, The Paragon of Animals
Webmaster [url="http://www.Sprungtor.de"]www.Sprungtor.de[/url]
[url="http://www.ironfoot.net/face_temp.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp.jpeg.jpg[/img] [/url]ist natürlich noch WIP [img]http://216.15.145.59/mainforums/wink.gif[/img]
[This message has been edited by Alpha-1 (edited 06-20-2002).]
I thought I would give you people a slightly better shot of the guy as i was moaning to akeen about how few news updates [img]http://216.15.145.59/mainforums/tongue.gif[/img]
The first ones is with a basic base texture map, I have currently broken the head down to add detail to certain points which I will show you a picture tommorw if I get time:
[url="http://www.ironfoot.net/wip/face_temp1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp1.jpeg.jpg[/img] [/url]
The second one which some of you may already of seen it to show you what the Wireframe mesh looks like (No idea why you would want to see it but hey):
[url="http://www.ironfoot.net/wip/face_temp.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp.jpeg.jpg[/img] [/url]
So whats next? Next I must work on the Hair. As henrik sugested I should use a Plugin called Sasquatch Lite for Lightwave but I have decided to go about it the old fashion approach and sweet it out, that means each facial hair will be modeled for detail.
Feed Back would be nice
PuG :he-he: :he-he:
ironfoot.net
[/quote]
[This message has been edited by Alpha-1 (edited 06-20-2002).]
[quote]Originally posted by Renderer:
[b] [url="http://freespace.volitionwatch.com/us/Renderer/Debris01.JPG"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Debris01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/goodjump.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/goodjump.jpeg.jpg[/img] [/url]
The debris field is using "line" particle type, I'll add some "sprite" particles as well...
[/b][/quote]
[This message has been edited by Alpha-1 (edited 06-22-2002).]
[quote]Originally posted by Renderer:
[b][url="http://freespace.volitionwatch.com/us/Renderer/intro00.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro00.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro01.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro04.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro04.jpeg.jpg[/img] [/url]
------------------
[IFH team]
Oleg from Space Dream Factory
- Mesa so smilen to see'en yousa! Wahoooo! -
[/b][/quote]
Doesn't our models allow good closeups?
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyperion_rep.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyperion_rep.jpeg.jpg[/img] [/url]
best regards
Henrik
[/quote]
EDIT:Noch ein Screenshot..
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyp2.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp2.jpeg.jpg[/img] [/url]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
Hmm, I see I have to make things more clear ???
[quote]First of all I dont unerstand a thing that is on the picture.[/quote]
You see first the Hangar bay of the Hyperion blown to bits, and the mid rear turret flying in a million pieces.
[quote]Yes I know that using lots of darkness is a way to hide modeling and make everything look better (check out Alien versus Predator). but no, I have yet to see any ingame models that allow good closeups. [/quote]
Is it our fault that space is dark? I am in NO WAY deliberatly trying to lower the lights in order to hide the faults or the low quality of the models, cause guess what, there are no obvious faults and I am proud of the quality I have managed to put on an realtime model.
[quote]Difference is that you bring details out on textures, but in cinematics, they should be all modeled. That is the difference between game and cinematic movie modeling.[/quote]
Of course..... :sleepy: :sleep: [img]http://216.15.145.59/mainforums/rolleyes.gif[/img] :eh:
And here is a screenie from the "bright side"....
best regards
Henrik [url="http://www.student.bth.se/~t98hno/hyp3.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp3.jpeg.jpg[/img] [/url]
[/QUOTE]
[img]http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-03.jpg[/img]
[img]http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-02.jpg[/img]
[img]http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-04.jpg[/img]
Big OOPS...
[url="http://www.student.bth.se/~t98hno/hyp09.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp09.jpeg.jpg[/img] [/url]
Guess I am a bit too trigger happy...
best regards!
Henrik
[/quote]
[url="http://www.student.bth.se/~t98hno/hyp6.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp6.jpeg.jpg[/img] [/url]
Have a nice day!
Henrik
IFH 3D artist
[/QUOTE]
[b]Gab es nicht so eine FAQ hierzu????[/b][/quote]
ja hier [url="http://ifh.firstones.com/faq.shtml"]http://ifh.firstones.com/faq.shtml[/url]
da steht dasd auch irgendwo drinne mit den Anforderungen...sollte aber inzwischen ein wenig veraltet sein, da die IFH Engine ja ständig weiterentwickelt wird
Übrigens...Henrik hat nen 1800er Athlon mit ner GeForce 2...auf den Screenies kann man die FPS Zahlen sehen also rechnet euch aus, wie es bei euch läuft [img]http://216.15.145.59/mainforums/wink.gif[/img]
Übirgens wollte ich mich auch mal an Screenshots versuchen (Alpha 1 hat mir die Ohren weichgelabert [img]http://216.15.145.59/mainforums/biggrin.gif[/img])...naja...könnt ihr euch hier ansehen:
[url="http://freespace.volitionwatch.com/us/Renderer/ifh-weird.jpg"]http://freespace.volitionwatch.com/us/Renderer/ifh-weird.jpg[/url]
Im übrigen glaube ich auch, das ich die falschen StarFury Texturen habe... [img]http://216.15.145.59/mainforums/rolleyes.gif[/img]
Bis das Release endlich ist, hab ich meinen PIII 750 wahrscheinlich schon lange verschrottetet.