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B5:IFH Screenshot Thread
ok i will post new IFH Screenshots in this Thread from now.
first here are some IFH Screenshots released some days ago
first a little "offtopic" screenshot. an tie-frighter from Jk2 in the ifh engine
[url="http://www.b5.ru/misc/ifh-shot-20020328.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/ifh-shot-20020328.jpg[/img] [/url]
[quote]Originally posted by henrik:
[b]As promised, here is a Lightwave rendered pic of a damaged ship. I need your comments on the artistic detail, cause I have never modelled a damaged ship before. Is it good, fake, more damage, less damage? Does the damage look fake? I need all the input I can get. If you want shots from other views just let me know...
[url="http://www.student.bth.se/~t98hno/gd1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/gd1.jpg[/img] [/url]
cheers!
Henrik
[This message has been edited by henrik (edited 24-04-2002).][/b][/quote]
[quote]
Looking good, do you like this one too?
[url="http://members.chello.at/babylon5/hyp_05.jpg"] [img]http://members.chello.at/babylon5/thumb_hyp_05.gif[/img] [/url]
some more are under way... working on Hyperion subsystems now, explosions, parts and other coolies...
cheers!
Henrik
[/quote]
[quote]
I thought I would give you people a slightly better shot of the guy as i was moaning to akeen about how few news updates [img]http://216.15.145.59/mainforums/tongue.gif[/img]
The first ones is with a basic base texture map, I have currently broken the head down to add detail to certain points which I will show you a picture tommorw if I get time:
[url="http://www.ironfoot.net/wip/face_temp1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp1.jpeg.jpg[/img] [/url]
The second one which some of you may already of seen it to show you what the Wireframe mesh looks like (No idea why you would want to see it but hey):
[url="http://www.ironfoot.net/wip/face_temp.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp.jpeg.jpg[/img] [/url]
So whats next? Next I must work on the Hair. As henrik sugested I should use a Plugin called Sasquatch Lite for Lightwave but I have decided to go about it the old fashion approach and sweet it out, that means each facial hair will be modeled for detail.
Feed Back would be nice
PuG :he-he: :he-he:
ironfoot.net
[/quote]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
first here are some IFH Screenshots released some days ago
first a little "offtopic" screenshot. an tie-frighter from Jk2 in the ifh engine
[url="http://www.b5.ru/misc/ifh-shot-20020328.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/ifh-shot-20020328.jpg[/img] [/url]
[quote]Originally posted by henrik:
[b]As promised, here is a Lightwave rendered pic of a damaged ship. I need your comments on the artistic detail, cause I have never modelled a damaged ship before. Is it good, fake, more damage, less damage? Does the damage look fake? I need all the input I can get. If you want shots from other views just let me know...
[url="http://www.student.bth.se/~t98hno/gd1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/gd1.jpg[/img] [/url]
cheers!
Henrik
[This message has been edited by henrik (edited 24-04-2002).][/b][/quote]
[quote]
Looking good, do you like this one too?
[url="http://members.chello.at/babylon5/hyp_05.jpg"] [img]http://members.chello.at/babylon5/thumb_hyp_05.gif[/img] [/url]
some more are under way... working on Hyperion subsystems now, explosions, parts and other coolies...
cheers!
Henrik
[/quote]
[quote]
I thought I would give you people a slightly better shot of the guy as i was moaning to akeen about how few news updates [img]http://216.15.145.59/mainforums/tongue.gif[/img]
The first ones is with a basic base texture map, I have currently broken the head down to add detail to certain points which I will show you a picture tommorw if I get time:
[url="http://www.ironfoot.net/wip/face_temp1.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp1.jpeg.jpg[/img] [/url]
The second one which some of you may already of seen it to show you what the Wireframe mesh looks like (No idea why you would want to see it but hey):
[url="http://www.ironfoot.net/wip/face_temp.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/face_temp.jpeg.jpg[/img] [/url]
So whats next? Next I must work on the Hair. As henrik sugested I should use a Plugin called Sasquatch Lite for Lightwave but I have decided to go about it the old fashion approach and sweet it out, that means each facial hair will be modeled for detail.
Feed Back would be nice
PuG :he-he: :he-he:
ironfoot.net
[/quote]
[This message has been edited by Alpha-1 (edited 06-30-2002).]
Comments
[url="http://ifh.firstones.com/shots/may_2002/atm-shuttle_02.jpg"] [img]http://ifh.firstones.com/shots/may_2002/atm-shuttle_02_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/atm-shuttle_03.jpg"] [img]http://ifh.firstones.com/shots/may_2002/atm-shuttle_03_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/fury-platform_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/fury-platform_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega_02.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega_02_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega-fury_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega-fury_01_tb.jpg[/img] [/url]
[url="http://ifh.firstones.com/shots/may_2002/omega-eng_01.jpg"] [img]http://ifh.firstones.com/shots/may_2002/omega-eng_01_tb.jpg[/img] [/url]
[b] [url="http://freespace.volitionwatch.com/us/Renderer/Debris01.JPG"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Debris01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/goodjump.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/goodjump.jpeg.jpg[/img] [/url]
The debris field is using "line" particle type, I'll add some "sprite" particles as well...
[/b][/quote]
[quote]Originally posted by Renderer:
[b][url="http://freespace.volitionwatch.com/us/Renderer/intro00.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro00.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro01.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro01.jpeg.jpg[/img] [/url]
[url="http://freespace.volitionwatch.com/us/Renderer/intro04.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/intro04.jpeg.jpg[/img] [/url]
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[IFH team]
Oleg from Space Dream Factory
- Mesa so smilen to see'en yousa! Wahoooo! -
[/b][/quote]
Doesn't our models allow good closeups?
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyperion_rep.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyperion_rep.jpeg.jpg[/img] [/url]
best regards
Henrik
[/quote]
[quote][url="http://mods.firstones.com/homeworld/cnlpepper/IFH/hyp2.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp2.jpeg.jpg[/img] [/url] [/quote]
[quote]
Hmm, I see I have to make things more clear ???
[quote]First of all I dont unerstand a thing that is on the picture.[/quote]
You see first the Hangar bay of the Hyperion blown to bits, and the mid rear turret flying in a million pieces.
[quote]Yes I know that using lots of darkness is a way to hide modeling and make everything look better (check out Alien versus Predator). but no, I have yet to see any ingame models that allow good closeups. [/quote]
Is it our fault that space is dark? I am in NO WAY deliberatly trying to lower the lights in order to hide the faults or the low quality of the models, cause guess what, there are no obvious faults and I am proud of the quality I have managed to put on an realtime model.
[quote]Difference is that you bring details out on textures, but in cinematics, they should be all modeled. That is the difference between game and cinematic movie modeling.[/quote]
Of course..... :sleepy: :sleep: [img]http://216.15.145.59/mainforums/rolleyes.gif[/img] :eh:
And here is a screenie from the "bright side"....
best regards
Henrik [url="http://www.student.bth.se/~t98hno/hyp3.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp3.jpeg.jpg[/img] [/url]
[/QUOTE]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
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'The future is all around us' G'kar
'I have no surviving enemies! None what so ever!' Galen
Visit my B5 site at: [url="http://www.nialb5.com"]www.NialB5.com[/url].
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
---
[b][i]ahhh, the good old days of HTML.[/i][/b]
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"When it is time,come to this place,call our name,we will be here"-Walkers of Sigma957
[url="http://ifh.firstones.com"]I've Found Her-Babylon 5 free game[/url]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[url="http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-03.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/b.jpg[/img] [/url]
[url="http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-02.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/c.jpg[/img] [/url]
[url="http://www.b5.ru/cgi-bin/ccgref.pl?u=/ifh/ifhshot-020702-04.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/d.jpg[/img] [/url]
[This message has been edited by Alpha-1 (edited 07-02-2002).]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
Big OOPS...
[url="http://www.student.bth.se/~t98hno/hyp09.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp09.jpeg.jpg[/img] [/url]
Guess I am a bit too trigger happy...
best regards!
Henrik
[/quote]
[This message has been edited by Alpha-1 (edited 07-02-2002).]
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
---
[b][i]ahhh, the good old days of HTML.[/i][/b]
I hope the various ships' performance, systems, sub-systems, ammo and fuel limitations, etc. will be
modeled as accurately as the graphics are being done. If so, this could hold us over until we get
Babylon 5: Into the Fire finally completed (it's just a matter of time [img]http://216.15.145.59/mainforums/wink.gif[/img] ).
[b]If so, this could hold us over until we get
Babylon 5: Into the Fire finally completed (it's just a matter of time [img]http://216.15.145.59/mainforums/wink.gif[/img] ).[/b][/quote]
The Ultimate Optimist! [img]http://216.15.145.59/mainforums/biggrin.gif[/img]
contained in the B5:ItF assets for them to not be used. Sooner or later, someone is going to want
the money spent on the project to be at least partly recouped; and that is when our time will come. [img]http://216.15.145.59/mainforums/wink.gif[/img]
[b]am i going to need to own a different game to play this awesome game??????[/b][/quote]
[quote]Originally posted by Biggles:
[b]Nope.
[/b][/quote]
am i going to need to own a different computer to play this awesome game?????? [img]http://216.15.145.59/mainforums/wink.gif[/img]
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[b][url="http://www.minbari.co.uk/log12.2263/"]Required reading[/url][/b]
Never eat anything bigger than your own head.
"Nonono...Is not [i]Great[/i] Machine. Is...[i]Not[/i]-so-Great Machine. It make good snow cone though." - Zathras
[b]Yep. You'll need a C64.
[/b][/quote]
Sweet! I'm all set!
Anyhoo...I LOVE the damage modeling...awesome stuff.
Here are a few shots of me destroying the Hyperion engines... complete with debris.. but sadly particles still haven't been added to explosions.
[url="http://www.student.bth.se/~t98hno/hyp5.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp5.jpeg.jpg[/img] [/url]
[url="http://www.student.bth.se/~t98hno/hyp6.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/hyp6.jpeg.jpg[/img] [/url]
Have a nice day!
Henrik
IFH 3D artist
[/quote]
They dont pack much punch do they :S
[quote]so I do start to wonder if it actually exists or if it's just a nice render in 3DSMAX or Lighwave,[/quote]
I assure you these are NOT LW renderings. All pics posted by me are INGAME captures rendered using our own OpenGL rendering system along with my own Geforce 2 MX card.
The fans complained that the explosions looked flat... I have enhanced them with some magic and now they do look better, what do you think?
[url="http://www.student.bth.se/~t98hno/Shot14.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Shot14.jpg[/img] [/url]
[url="http://www.student.bth.se/~t98hno/Shot16.jpg"] [img]http://www.sprungtor.de/_extern/firstones/mod_img/Shot16.jpg[/img] [/url]
Have a nice day, I have only a few days left of my vacation and I will spend it camping in the forrest... away from computers.
cya!
Henrik
GFX Artist
[/quote]
[click for bigger pics]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/WIP11.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/WIP11small.jpg[/img] [/url]
[url="http://mods.firstones.com/homeworld/cnlpepper/IFH/WIP12.jpg"] [img]http://mods.firstones.com/homeworld/cnlpepper/IFH/WIP12small.jpg[/img] [/url]
The pics should be a good representation of how it will look ingame.
CnlPepper - Working away!
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[b]HW:B5TC Dev. Team Member and B5TC Board Moderator.[/b]
[url="http://www.geocities.com/cnlpepperplanet"]CnlPepper's B5 Mod Resources[/url]
[This message has been edited by CnlPepper (edited 07-18-2002).]
GREAT explosions!
GREAT Primus!
Keep it us guys!
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[b]whitestar90: [/b]"it would give the computer a heartattack just looking at it" -
[b]Sanfam: [/b]"And Drazi didn't like it one bit.-
[b]Mr.Bungle: [/b][i]"So that's where the forum went..."[/i]-
---
[b][i]ahhh, the good old days of HTML.[/i][/b]
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Passive fields. January two thousand and twelve. A nation that stands alone. Cold voices, faces pale, Gathered unto their judgement day. Such words remain unspoken. Such pride remains unbroken. Just mothers to stand in vain and cry. Tears and medals in the rain. Shall I recall when justice did prevail? No reason to be found why reason did fail. The all clear resounding. The way was clear to rebuild this land. Shall I call on you to guide me well, To see our hopes and dreams fulfilled? On this day of our ascension.
VNV Nation - Honour