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The "B5:The Fall of Night" Team requesting your help!

Alpha-1Alpha-1 Elite RangerGermany
posting it again.
the team from [url="http://www.b5tfn.com/"]Babylon 5: The Fall of Night [/url] needs help to continue the work. here a quote from the Dev-Team. it was posted over 2 months ago

[quote]The problem is, that we don't have resources to continue. We need artists, modelers, coders... The main problem is with the modelers. If you know such things as box-modeling game models in 3DSMax, then contact us. Otherwise we are sitting on our hands...
[/quote]

EDIT. another helprequest. the team from the armada2 mod is looking for a "Effects and Voices Sound Coordinator and Compiler"

all infos can be found [url="http://www.armadafleetcommand.com/~babylon5/"]here[/url]

[This message has been edited by Alpha-1 (edited 12-30-2002).]

[This message has been edited by Alpha-1 (edited 12-30-2002).]

Comments

  • Vertigo1Vertigo1 Official Fuzzy Dice of FirstOnes.com
    I can do SOME animation, but don't ask me to do any decent kind of low-poly modelling. I've just started getting into that arena so I wouldn't really be qualified to do that.

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  • ArgoneArgone Genuine Klingon
    I'am not good at much in the way of modeling and the like, but anything I could do to help just ask and I'll give it my best shot. [img]http://216.15.145.59/mainforums/biggrin.gif[/img]

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    [b]May You Live Forever, and The Last Voice You Hear, Be Mine! [/b]
  • Alpha-1Alpha-1 Elite Ranger Germany
    a litle update about the game status

    [quote]The project is not abandoned, but it's in ice due to the lack of people in working (as everyine has their own comings and goings). The persons that we would need are modelers (2 maybe), that can handle 3DSmax well and know about making models (and texturing them) to real-time games.

    [/quote]
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